Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Combined Factory's
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Building
Buildings (by category): Factory
File Size
Posted
Updated
66.765 MB
24 Jun, 2020 @ 3:23am
16 Apr @ 12:17am
7 Change Notes ( view )

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Combined Factory's

Description
This contains a selection of 8 Combined Factory's.

For these to function you will need to supply all the cargo items needed. If an item is missing it will stop production of all items. The items needed are the same as the original factory's would need apart from factory 4 and 4.1 which are a bit different.
The production and consumption of fabric for Clothes is roughly double to original and Meat production is a lot smaller than original for the reason of trying to keep storage capacities at an even level. If one storage is Full and not being emptied production of all items will stop.
Clicking the Limit Amount tick box is recommended.

Combined Factory x 1 and x 1.1 specs. With 2 version options.
Workers needed 500 = max production for all factory's combined
Alcohol Distillery = crops x 30 = 6 tons per day.
Food factory = crops x 40 = 20 tons per day. Food Capacity 500
Clothes factory = fabric x 7 = 3.5 tons per day.
Electronics assembly = elec comp/mech comp x 1.5 + plastic x 2.5 = 5 tons per day.
Slaughter house = livestock x 40 = 20 tons per day.
1 road connection
3 vehicle stations
10/7 factory connections
4/3 rail lines
5 pedestrian connections
1 high voltage input
1 Sewage outlet

Combined Factory x 2 and x 2.1 specs. With 2 skin options.
Workers needed 1000 = max production for all factory's combined
Alcohol Distillery = crops x 60 = 12 tons per day.
Food factory = crops x 80 = 40 tons per day.
Clothes factory = fabric x 14 = 7 tons per day.
Electronics assembly = elec comp/mech comp x 3 + plastic x 5 = 10 tons per day.
Slaughter house = livestock x 80 = 40 tons per day.
2 road connections
4 vehicle stations
8 factory connections
2 rail lines
6 pedestrian connections
1 high voltage input
1 Sewage outlet

Combined Factory 3 and 3.1 specs. With 2 skin options.
Workers needed 300 = max production for all factory's combined
Electronic components = chemicals x 1.5 + plastics x 2.4 + steel x 3 = 3.9 tons per day.
Mechanical components = Steel x 22 = 15 tons per day.
1 road connection
3 vehicle stations
6 factory connections
2 rail lines
4 pedestrian connections
1 Sewage outlet

Combined Factory 4 and 4.1 specs. With 2 version options.
Workers needed 500 = max production for all factory's combined
Chemicals factory = crops x 5 + wood x 10 + gravel x 10 + oil x 5 = 2 tons per day
Plastics factory = oil x 15 + gravel x 5 + wood x 5 = 7.5 tons per day. No chemicals are needed.
Fabric factory = crops x 15 + oil x 5 = 7.5 tons per day. No chemicals are needed.
1 road connection
3 vehicle stations
4/3 rail line options
10/7 factory connections with 3 double options
3 conveyor inputs with double options
5 pedestrian connections
1 pipe connection
1 high voltage input
1 Sewage outlet

Updated 12/7/20
Added factory x 1.1
Added factory x 2.1
Added factory 3.1 and updated product production to both factory 3 and 3.1 for mechanical components and electrical components only. Plastic has been moved to factory's 4 and 4.1
Added factory's 4 and 4.1




24 Comments
Airborne Troll 16 Apr @ 8:41am 
Its the solid waste that was the problem but I appreciate you putting in the effort nontheless, I found a workaround to the problem I had.
Twiggy  [author] 16 Apr @ 12:21am 
I have added a Sewage outlet to each building , I hope this helps you.
Airborne Troll 15 Apr @ 4:24am 
They have waste bins that need to be emptied. I believe its something like 50 tons iirc.
Twiggy  [author] 15 Apr @ 12:50am 
Waste is only required on certain buildings as far as I can see , I think these Factory's don't really fall into that category ? Correct me if I am wrong please and I will correct it.
Airborne Troll 14 Apr @ 4:19am 
It appears that this factory doesn't allow anything other than direct transfer from trucks for waste removal.
TheGoodBoy #FixTf2 5 Jan, 2023 @ 12:07pm 
I don´t know if its possible but would you be able to make this but for construction i hate it needing to build a mess of conveyors and so on at the start when you could just place 1 big factory?
AnTaReS 5 Dec, 2022 @ 8:14am 
Good (Brazil heree)
DragOOneD 19 Jun, 2022 @ 1:54pm 
ok, I did not check but usual for factories and shops this limit is enabled
Twiggy  [author] 18 Jun, 2022 @ 4:39pm 
Make sure your storage's are not full as a full storage will not allow any others to fill. Make sure you have the Limit Tick Box ticked. You might have to empty some storage to even them out again. And it should only fill the factory with Grain and not transport Grain from factory 4 as it is a consumption not a production.
DragOOneD 18 Jun, 2022 @ 9:47am 
in chemical, plastic, fabric 4 it dosent move grain from silo even with forklifts