RimWorld

RimWorld

295 ratings
More Melee Weapons!
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
889.164 KB
19 Jun, 2020 @ 7:03pm
14 Mar @ 3:53am
26 Change Notes ( view )

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More Melee Weapons!

Description
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6/21/2020 Flame Edge added.
     It has the effect of setting the person you cut off on fire.
     (The odds seem to vary depending on the opponent's armor value.)

     *Fixed the material being reflected when creating the Energy Blade and Flame Edge.

6/24/2020 Added 'CookSpeed +20%' to the Frying Pan.

6/25/2020 Added "PlantWorkSpeed +10%" to Pocket Knife and Switchblade.
     Added "PlantWorkSpeed +15%" to the Carambit Knife.
     Added "PlantWorkSpeed +20%" to the Machete.
     Added 'ButcheryMechanoidSpeed +15%' and 'ConstructionSpeed +15%' to the crowbar.

6/26/2020 Added a stone axe and a barbarian's heavy stone axe. This is a great addition to your tribal play.
     The stone axe has been given "PlantWorkSpeed +10%".
     The Heavy Stone Axe of Barbarian Valor is a powerful bludgeoning weapon.
     It has a standard armor penetration value of 80%.
     (I've seen it stun centipede during testing, but I suspect it occurs much less frequently. )
     Fixed the texture of Claw Bar.

6/28/2020 Added a stone knife and a stone spear.
     The stone knife has a "CookSpeed +10%", " ButhceryFlashEfficiency +10%" and
     "ButhceryFlashSpeed +10%" has been granted.

7/11/2020 Three new weapons made from Thrumbo horns have been added.
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This mod adds 15 melee weapons to the game.
 ・Rectangular Lumber
 ・Pocket Knife
 ・Switch Blade
 ・Frying Pan
 ・Side Handle Baton
 ・Claw Bar
 ・Karambit Knife
 ・Machete
 ・Katana
 ・Stone Axe
 ・Stone Knife
 ・Stone Spear
 ・Energy Blade
 ・Flame Edge
 ・Barbarian's Heavy Stone Axe
 ・Thrumbo Horn Club
 ・Thrumbo Horn Spear
 ・Thrumbo Horn Sword

Rimworld has a huge advantage in long-range weapons, but if you still want to work hard in melee combat only,
or I recommend it for those who want to expand the range of close combat weapons for colony residents.

Weapons other than the pocket knife are set to do a little more damage than the vanilla weapons.
For the Energy Blade and Flame Edge, you will need to complete a study of "Starflight basics" to create it and use a "Fabrication Bench" to create it.

Click here for the frying pan only version.
https://steamproxy.net/sharedfiles/filedetails/?id=2173991704

I made a gun mod and a clothes mod. Thank you for your continued support.
 ・More Small Guns! https://steamproxy.net/sharedfiles/filedetails/?id=2082567696
 ・More Jackets!   https://steamproxy.net/sharedfiles/filedetails/?id=2114273047


If you don't have the Steam version, click here.(Dropbox)
https://www.dropbox.com/s/rrksczzrjbg0s80/More%20Melee%20Weapons%21.zip?dl=0

*I am an amateur when it comes to mod making. I can't do anything technical at all. I'm sorry.
*DeepL Translator is used for the description on this page and the description of weapons in the MOD.
*I also use "DeepL Translator" to reply to comments It is. Please note in advance.
Popular Discussions View All (1)
1
21 Oct, 2020 @ 1:51am
Non-Steam DL?
briteshadowwolf
104 Comments
Gunmar  [author] 26 Sep @ 1:50am 
@Flash
Sorry, but CE is not supported.
Flash 25 Sep @ 7:17pm 
CE compatible?
Gunmar  [author] 31 Aug @ 4:55am 
@†KingCali†
Hmmm, I don't have any particular further additions in mind.
And I only have the Ideology DLC installed, so I can't add any items that would be related to other DLC.
†KingCali† 31 Aug @ 2:51am 
Great job, will you add more in the future?
Gunmar  [author] 14 Mar @ 3:53am 
The next version, 1.5, is now supported.
Dipshit 16 Oct, 2023 @ 11:28am 
yeah theres a problem with the weapons from this mod when using combat extended, its that the armour piercing of weapons is so extremely low that they are just not viable at all, like for shit like pocket knives or switchblades ok but the energy blade for example, which is supposed to be this super high tech blade, the sharp armour pierce is only like around 1 rmma or whatever the sharp damage measurement is in combat extended
danzloblaha13 23 May, 2023 @ 1:50am 
I just found amazing mod, which could be in nice combo with Trumbo weapons in tribal play :steamhappy: : Combat Readiness Check (Continued), which has wealth counted from weapons and armor, in case of pre-industrial it all counts for only 25% of it´s common wealth value (^-^) so Thrumbo high legend value won´t break our wealth management as much :steamthumbsup:
danzloblaha13 22 May, 2023 @ 12:37pm 
Oh hell yah, i am gonna enjoy it (^-^)
Gunmar  [author] 22 May, 2023 @ 1:47am 
@danzloblaha13
The disadvantage is that it is more expensive and therefore more difficult to raid.
Please manage to make adjustments there and enjoy the experience.
danzloblaha13 21 May, 2023 @ 5:19am 
Ah that price is not for Thrumbo ... but the Energy Blade [Legendary] :noshurt: