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Neplunker dungeons - Megadimension Neptunia VII
   
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Universe: Original IP
Model
Models: Architecture
Tags: SFM
File Size
Posted
85.571 MB
19 Jun, 2020 @ 3:27am
1 Change Note ( view )

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Neplunker dungeons - Megadimension Neptunia VII

In 1 collection by 8Yaron8
Neptunia Dungeons
13 items
Description
Neplunker dungeons props from Megadimension Neptunia VII, which is primarily based on the Spelunker game. Also these locations are known for their crooked hitbox, where it is easier to die and also from invisible bats litter. All location and props seperated into folders.
You can use this script to load all models props at one time - https://steamproxy.net/sharedfiles/filedetails/?id=2056826585
Please let me know about errors you might find.

Credits:
©Idea Factory and Compile Heart - Models and Textures
RandomTBush - Wrote a script to import models from Neptunia games to 3ds Max - https://www.vg-resource.com/thread-29836.html
tidtool - program for converting textures.
8Yaron8 (Me) - Ported to SFM

Tags: Map, Maps, location, Dungeon, Spelunker, underground, platforms, cat mario, ancient ruins, pyramid, cave, bottom, mines, Neptune.

Includes:
neptunia\vii\map\neplunker\001\model00.mdl
neptunia\vii\map\neplunker\001\model01.mdl
neptunia\vii\map\neplunker\001\model02.mdl
neptunia\vii\map\neplunker\001\model03.mdl
neptunia\vii\map\neplunker\002\model00.mdl
neptunia\vii\map\neplunker\002\model01.mdl
neptunia\vii\map\neplunker\003\model00.mdl
neptunia\vii\map\neplunker\003\model01.mdl
neptunia\vii\map\neplunker\003\model02.mdl
neptunia\vii\map\neplunker\003\model03.mdl
neptunia\vii\map\neplunker\004\model00.mdl
neptunia\vii\map\neplunker\004\model01.mdl
neptunia\vii\map\neplunker\004\model02.mdl
neptunia\vii\map\neplunker\005\model00.mdl
neptunia\vii\map\neplunker\005\model01.mdl
neptunia\vii\map\neplunker\006\model00.mdl
neptunia\vii\map\neplunker\006\model01.mdl
neptunia\vii\map\neplunker\006\model02.mdl
neptunia\vii\map\neplunker\006\model03.mdl
neptunia\vii\map\neplunker\006\model04.mdl
neptunia\vii\map\neplunker\barricade\001\model.mdl
neptunia\vii\map\neplunker\barricade\006\model.mdl
neptunia\vii\map\neplunker\object\001\model.mdl
11 Comments
JimJammer 28 Dec, 2022 @ 7:48pm 
awesome, thanks a bunch!
8Yaron8  [author] 28 Dec, 2022 @ 10:36am 
Use a large and empty map for scene builds like this https://steamproxy.net/sharedfiles/filedetails/?id=222768992
JimJammer 28 Dec, 2022 @ 8:54am 
Idk what map is recommended for these maps.
Xaoc 30 Jun, 2020 @ 7:32am 
awesome! another good one
TMBCyberman the meme dealer 24 Jun, 2020 @ 1:51pm 
I found out how to do the thing. Thanks for these models. Really cool
УндерФафля 24 Jun, 2020 @ 11:03am 
TMBCyberman the meme dealer, just take and read how this script works, you don't even need to make a special video tutorial of its work
8Yaron8  [author] 24 Jun, 2020 @ 10:34am 
TMBCyberman the meme dealer, Dude, why duplicate your question in different workshop items? Just go in and read how "Add Model via Windows "Open" Dialog script" works.
8Yaron8  [author] 23 Jun, 2020 @ 8:35am 
The principle of the script is written in the description. You apply this script model or in the light, then a window appears and look for the desired model.
TMBCyberman the meme dealer 23 Jun, 2020 @ 8:05am 
That's kinda confusing me. How does it work if you have the script?
8Yaron8  [author] 23 Jun, 2020 @ 8:01am 
Not necessarily, without this script, you just get tired of adding each prop individually, and a waste of time.