Space Engineers

Space Engineers

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Ore Finder Plus [OFP]
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16 Jun, 2020 @ 8:50am
20 May @ 2:21pm
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Ore Finder Plus [OFP]

Description
Ore Finder Plus
Description
This is a Space Engineers in-game script for logging ore locations. Currently the Ore Detector[github.com] allows a player to "scan" for ore deposits they can mine.

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NEW VERSION 3.0
Major fix and update.

3.0 Fixes:
  • Fixed Issue with Radians vs Degrees for forward and plane scanning
  • Added Filtering of ore to display (now done on the ore deposit screen)
  • Added Pagination for Ore displayed in the GPS screen (default 10 at a time and you can navigate the pages)
Configuration Gude Here: OFP Guide
Popular Discussions View All (2)
34
31 Oct, 2020 @ 11:42am
Better Stone Compatible?
Soridar
1
5 Feb, 2021 @ 9:07pm
ore finder plus
Diamondoftheocean
147 Comments
Onosendai  [author] 18 May @ 1:58pm 
Another question for you @OrthodoxAnarchist. Are you using any Ore Mods? Like Better Stone?
Onosendai  [author] 28 Apr @ 8:59pm 
Hmm ok let me look into it. Can you share the world with me? You should be able to post the save game into the workshop and I can pull it down and test with your exact setup.
OrthodoxAnarchist 28 Apr @ 8:55pm 
To be clear, I updated the call from degrees to radians AFTER I noticed I wasn't picking up ores in the log anymore.
OrthodoxAnarchist 28 Apr @ 8:53pm 
I've had a really odd time with this. I was able to scan and now I can't.

I've parked 400m away from a new iron deposit (not visited or detected) on a new part of the map. I saw @Antono and @DarkSideRC's comment and confirmed that the radian fix is not up (all good, just had to fix two lines of code). Reloading the fix cleared the log, so now I'm back to 0 detected (just iron, nbd). But, I've now done a few scans and can't get this deposit to show up. I went updated the scan step from 18 to 9 just in case the ore was in a bad location; no fix. I know I have configured everything correctly b/c I'm in the settings menu watching it scan, and it worked earlier, but here's my config:
- LCD has [OFP] tag and displays w/o issue
- Programmable block shows no errors
- Ore detector has [OFP] tag, no other ore detectors on the grid (except on a connected small grid miner that is powered off)
- OFP settings are default

Any advice? Any thing else I can provide to help troubleshoot?
Onosendai  [author] 19 Oct, 2023 @ 10:01am 
@MrFox. No unfortunately it can not. The one mod it requires is the OreDetector Raycast mod (to allow for the ore detectors in game to have the ray casting ability that I use to fire rays out to find ore.)
MrFox 17 Oct, 2023 @ 4:11pm 
Can this work with no mods? as in pure vanilla/DLC blocks
Onosendai  [author] 3 Sep, 2023 @ 11:11am 
@DarkSideRC that fix seems to work really well. I'll make a new release here shortly. Thanks!
Onosendai  [author] 31 Jul, 2023 @ 2:24pm 
@null this works with all ore. I've tested with most modded ore to make sure but let me know if you get an issue.

@Atono and @DarkSideRC nice catch. I'll update the script and the github repo. Thanks!

@DarkSideRC Yeah that would be great about checking existant gps points. hit me up and we can chat (or even feel free to submit a pull request or issue to the github and I can fix it up.
Thanks all
DarkSideRC 26 Jul, 2023 @ 10:46am 
@Onosendai : i've also find a way to check already existant gps points to check already existant points. I can tell you if you need.
DarkSideRC 26 Jul, 2023 @ 12:00am 
@Atono : I think your are right. Front scan never work for me. Always find ores to the right... I change script to convert edgrees to radians and then it works fine : Vector3D.CreateFromAzimuthAndElevation(azimuth / 360.0 * 2.0 * 3.14159, elevation / 360.0 * 2.0 * 3.14159, out targetDirection);