RimWorld
50 次評價
Goldminermac's Empire: Alpha Biome Colonialism
   
獎勵
加入最愛
已加入最愛
移除最愛
Mod, 1.1, 1.2
檔案大小
發佈於
更新時間
87.737 KB
2020 年 6 月 8 日 下午 1:36
2020 年 8 月 14 日 下午 4:06
2 項更新註記 (檢視)

訂閱以下載
Goldminermac's Empire: Alpha Biome Colonialism

在 Goldminermac 的 1 個收藏中
Goldminermac's Empire
6 個項目
描述
̶M̶y̶ ̶s̶i̶m̶p̶l̶e̶s̶t̶ ̶m̶o̶d̶,̶ ̶a̶d̶d̶s̶ ̶b̶i̶o̶m̶e̶ ̶s̶u̶p̶p̶o̶r̶t̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶b̶i̶o̶m̶e̶s̶ ̶f̶r̶o̶m̶ ̶a̶l̶p̶h̶a̶ ̶b̶i̶o̶m̶e̶s̶.̶
̶I̶ ̶j̶u̶s̶t̶ ̶t̶h̶o̶u̶g̶h̶t̶ ̶I̶'̶d̶ ̶j̶u̶m̶p̶ ̶o̶n̶ ̶t̶h̶e̶ ̶o̶p̶p̶u̶r̶t̶u̶n̶i̶t̶y̶ ̶t̶o̶ ̶b̶e̶ ̶t̶h̶e̶ ̶f̶i̶r̶s̶t̶ ̶o̶n̶e̶ ̶t̶o̶ ̶d̶o̶
̶t̶h̶i̶s̶.̶

Never mind, it turns out that this has already been done in the original (Probably my most major bruh moment to date). So unless you particularly like what I did here,
this mod isn't necessary to have unique resource
stats in your colonies.

Adds biome resource support for all of the biomes from alpha biomes.

As most biomes added in the mod are for challenges, most of them provide
only one or two resources that are a good fit to produce in them.

Several biomes are so incredibly hostile, that almost no resources can be
produced there, but provide massive research boosts from studying the
unique alien ecosystem present.

To Add:
Custom events that only occur in certain biomes (A planned feature in
the base mod), such as some colonists being killed by poison spores
or a building catching on fire, to make the challenge of settling there,
more than just production debuffs.

Original banner art credit to helixien.
熱門討論 檢視全部(1)
0
2020 年 6 月 8 日 下午 1:37
Balance
Goldminermac
22 則留言
Thundercraft 2021 年 8 月 31 日 下午 3:54 
Quote, "To Add:
Custom events that only occur in certain biomes (A planned feature in the base mod), such as some colonists being killed by poison spores or a building catching on fire, to make the challenge of settling there, more than just production debuffs."


Do you still plan to add this - or make this as a separate mod? Even if this is a planned feature of the base mod, you could still add certain custom events for certain biomes that the base mod's authors hadn't thought of or implemented, right?
Sujeto500 2021 年 8 月 12 日 上午 9:47 
1.3?
Ξ Raz 2021 年 6 月 15 日 下午 9:27 
nice
Geobeetle 2021 年 6 月 9 日 下午 12:07 
When modmakers clash
Armorguy1 2020 年 6 月 25 日 上午 8:13 
Bruh! XD
Goldminermac  [作者] 2020 年 6 月 21 日 上午 11:36 
Thanks, sorry about this. I had no idea you already did this before I started working on this mod, and I probably should have paid more attention to the workshop page.
Sarg Bjornson 2020 年 6 月 21 日 上午 11:34 
It's no big deal, if you do make sure it doesn't break any saves!
Goldminermac  [作者] 2020 年 6 月 21 日 上午 11:33 
K, I see. I didn't notice that, do you want me to remove this since it is obsolete?
Sarg Bjornson 2020 年 6 月 20 日 下午 10:33 
But... Alpha Biomes already does this...
Goldminermac  [作者] 2020 年 6 月 10 日 下午 8:39