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Goldminermac's Empire: Alpha Biome Colonialism
   
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Mod, 1.1, 1.2
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8 juin 2020 à 13h36
14 aout 2020 à 16h06
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Goldminermac's Empire: Alpha Biome Colonialism

Dans 1 collection faite par Goldminermac
Goldminermac's Empire
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Description
̶M̶y̶ ̶s̶i̶m̶p̶l̶e̶s̶t̶ ̶m̶o̶d̶,̶ ̶a̶d̶d̶s̶ ̶b̶i̶o̶m̶e̶ ̶s̶u̶p̶p̶o̶r̶t̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶b̶i̶o̶m̶e̶s̶ ̶f̶r̶o̶m̶ ̶a̶l̶p̶h̶a̶ ̶b̶i̶o̶m̶e̶s̶.̶
̶I̶ ̶j̶u̶s̶t̶ ̶t̶h̶o̶u̶g̶h̶t̶ ̶I̶'̶d̶ ̶j̶u̶m̶p̶ ̶o̶n̶ ̶t̶h̶e̶ ̶o̶p̶p̶u̶r̶t̶u̶n̶i̶t̶y̶ ̶t̶o̶ ̶b̶e̶ ̶t̶h̶e̶ ̶f̶i̶r̶s̶t̶ ̶o̶n̶e̶ ̶t̶o̶ ̶d̶o̶
̶t̶h̶i̶s̶.̶

Never mind, it turns out that this has already been done in the original (Probably my most major bruh moment to date). So unless you particularly like what I did here,
this mod isn't necessary to have unique resource
stats in your colonies.

Adds biome resource support for all of the biomes from alpha biomes.

As most biomes added in the mod are for challenges, most of them provide
only one or two resources that are a good fit to produce in them.

Several biomes are so incredibly hostile, that almost no resources can be
produced there, but provide massive research boosts from studying the
unique alien ecosystem present.

To Add:
Custom events that only occur in certain biomes (A planned feature in
the base mod), such as some colonists being killed by poison spores
or a building catching on fire, to make the challenge of settling there,
more than just production debuffs.

Original banner art credit to helixien.
Discussions populaires Tout voir (1)
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8 juin 2020 à 13h37
Balance
Goldminermac
22 commentaires
Thundercraft 31 aout 2021 à 15h54 
Quote, "To Add:
Custom events that only occur in certain biomes (A planned feature in the base mod), such as some colonists being killed by poison spores or a building catching on fire, to make the challenge of settling there, more than just production debuffs."


Do you still plan to add this - or make this as a separate mod? Even if this is a planned feature of the base mod, you could still add certain custom events for certain biomes that the base mod's authors hadn't thought of or implemented, right?
Sujeto500 12 aout 2021 à 9h47 
1.3?
Ξ Raz 15 juin 2021 à 21h27 
nice
Geobeetle 9 juin 2021 à 12h07 
When modmakers clash
Armorguy1 25 juin 2020 à 8h13 
Bruh! XD
Goldminermac  [créateur] 21 juin 2020 à 11h36 
Thanks, sorry about this. I had no idea you already did this before I started working on this mod, and I probably should have paid more attention to the workshop page.
Sarg Bjornson 21 juin 2020 à 11h34 
It's no big deal, if you do make sure it doesn't break any saves!
Goldminermac  [créateur] 21 juin 2020 à 11h33 
K, I see. I didn't notice that, do you want me to remove this since it is obsolete?
Sarg Bjornson 20 juin 2020 à 22h33 
But... Alpha Biomes already does this...