Total War: WARHAMMER II

Total War: WARHAMMER II

167 ratings
The Forge of Karaz Ankor : Upgrades, Runes, Banners and Followers (Additional Crafting and Upgrades for Dwarfs Factions)
   
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Tags: mod, Campaign
File Size
Posted
888.629 KB
8 Jun, 2020 @ 4:37am
1 Change Note ( view )
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The Forge of Karaz Ankor : Upgrades, Runes, Banners and Followers (Additional Crafting and Upgrades for Dwarfs Factions)

In 1 collection by Gwenolric
Forge / Mortuary Cult Changes Collection
5 items
Description
Not Working with the new update Silence and Fury, please wait until update.

Features:

This mod adds the ability to craft Runes, Banners and Followers to the Dwarfs via CA's existing "Forge" mechanic. Runes and Banners are under the same category "Runes". Each items has a requirement in resources and a cost, similar to the crafted items from the original Forge.

If you are only interested in the additional crafting part, download the other version : https://steamproxy.net/sharedfiles/filedetails/?id=2021118340&tscn=1591617350

In addition, the new DLC allowed the ability to upgrade troops with additional bonuses. As such, it is now possible, after paying some Oathgold, to tailor your armies for the incoming threat. Each unit has at least 1 defensive or 1 offensive option, with some like the miners and ironbreakers a bonus to their special ranged weapons.


Compatibility :

This Mod should be compatible with existing saves and most other mods. However, because I had to resort to create "dummies" for the banners and runes, this mod should be placed first in the order of mod (in front of overhauls too). This will allow the description to be showed in the Forge, for exemple the "Banner of Eternal Flame". At the same time, this place will allow all the actual modification to be overwritten by the overhauls, like the vanilla pack would be. That said, if you have any mods which include broken scripts, the UI will definitely not function and you will see "Weapons" and "Recycle" stepping out of the window. Removing this mod in the middle of your campaign will likely cause issues.


Current Issues :

I don't know how to script. I try to "burrow" a script from some mods, unfortunately, none of them worked. In fact, I can't seems to even make them work in their own mods, with numerous tries. So, until I create such script or a kind soul help me obtain one, the categories will stay too big for the window of the Forge. It is only a visual issue, not a gameplay one.


With thanks to:

The modding community and the Discord Modding Den, with special thanks to Cataph and WilliamCA.

Also no plans to only give upgrades. Mainly because I don't exactly know which tables I should remove or not to not make everything a mess. Funny that it is easier to just add the upgrade mechanics into a crafting mod than create it from the scratch.
39 Comments
Slinkerdeer 27 Jan, 2023 @ 3:24am 
This mod crashes the game upon started, even loaded by itself without any other.
Oliveira_Ferus 10 Sep, 2022 @ 7:00pm 
Bring it to Warhammer 3 please
Arantis 3 Apr, 2022 @ 5:09am 
UP!
Zero 28 Nov, 2021 @ 8:23pm 
update?
Automaton 32 12 Nov, 2021 @ 5:54pm 
Per what instructions? @Trombonistanian
Trombonistanian 16 Aug, 2021 @ 8:54am 
Waiting on the update per instructions (attempting to be patient! love this mod!!!)
Star°时光 17 Jul, 2021 @ 4:56am 
update please!
EndlessSauron 13 Dec, 2020 @ 7:06pm 
Yes, from what i can tell
Colithiel 13 Dec, 2020 @ 6:57pm 
Does this mod still work without an update?
Colithiel 6 Dec, 2020 @ 9:25pm 
Looking forward to the update friend! Really enjoy your mod!