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Keep up the good work soldier!
I am glad you enjoyed the landing sequence, I tried to do it as best as possible :)
Thanks for clarifying. Perhaps its better to put "Guard Area" or "Guard" to some units rather than put "Sticky". I will try to adjust these settings and figure it out how update the mission.
I will do it later this weekend. Thanks for the comment!
Hopefully I didn't come across to harsh. Maybe I should clarify what I meant. I don't mind having non-base building missions or units that constantly attack my army. These types of missions are great in their own way. My comment was on the units that seemed to be sleeping and don't move or defend themselves as you progress into the base. Once you take the beach it's mostly a cake walk aside from a few defensive structures. This just felt odd to me, a unit should at least defend it's self.
The beach landing and the timing of enemy attacks was on point. A few times I went "oh shit" and had to figure out how to respond. This part was very enjoyable. It made me think, it created drama.
Anyway, for future missions in this kind (no base building) I will consider your feedback and do more triggers to ambush the player from various flanks by the enemy. Thanks!