Ravenfield

Ravenfield

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[WW2 Collection] M1A1 Carbine remake
   
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Content Type: Weapons
Tunnisteet: Modded Content
Tiedostokoko
Julkaistu
Päivitetty
10.317 MB
6.6.2020 klo 6.43
13.8.2020 klo 10.47
4 muutosilmoitusta ( näytä )

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[WW2 Collection] M1A1 Carbine remake

2 kokoelmassa, tekijä Mellamomellamo
Mellamo's mods
312 luomusta
WW2 Collection project
217 luomusta
Kuvaus
We've been training for years

Wanna join our server? -> https://discord.gg/KNVg6Nj
Full WW2 Collection -> https://steamproxy.net/sharedfiles/filedetails/?id=1418651185

"And thank god it isnt my server"-David
"Crippled Ha-Gos :pensive:"-Hans
"Ok yeah sorry David"-Eshay


The M1A1 Carbine was a paratrooper version of the M1 Carbine,with a side folding wire stock.You've been waiting for this remake for ages,so here you go


STATS:

-Damage->40 (3 shots to the body)
-Loadded ammo->15


CREDITS:
-Model->Jay
-Sounds->Erazer,Jay and Galahad
-Textures->Martino
-Thumbnail and UI icons->Erazer
118 kommenttia
hx20games 18.8. klo 23.23 
Just like the Breda 30 when i save new config this automatically goes to equipment
bladezof_freedom 27.6. klo 7.58 
awwww the m4a1 little bro :3
rrrrtttt359 23.4. klo 11.01 
AIRBONE! hurh!!!!!!!!!!!!!!!
Mellamomellamo  [tekijä] 7.3. klo 2.26 
np
Moe Mentum 6.3. klo 21.04 
Game changing. Thank you for this gem
marshalsman91 11.12.2024 klo 17.41 
mover and shaker you wrote so much!
Mellamomellamo  [tekijä] 28.11.2024 klo 12.15 
aint readin allat. I'm happy for you or sorry for your loss.
Mover and Shaker 28.11.2024 klo 9.38 
Since this is one of the best series of modules I've used in years, I hope it gets better.
Mover and Shaker 28.11.2024 klo 9.38 
Furthermore, I would like to discuss the issue of fire rates for robots using semi-automatic and bolt-action rifles in the game. Currently, there is not a significant difference in fire rate between robots using bolt-action rifles and those using semi-automatic rifles. This further distorts the balance, making semi-automatic rifles and the M1 Carbine seem overly weak.

For bolt-action rifles, I suggest a damage range of 101-105, which can be adjusted according to the specific firearm, such as faster-firing Lee-Enfields versus more powerful Mosin-Nagants.

Since this is one of the best series of modules I've used in years, I hope it gets better.

Thank you for your patience in reading this.I do hope you will refer to or discuss my suggestions.
Mover and Shaker 28.11.2024 klo 9.36 
Raise the damage of semi-automatic rifles to 80 or more, allowing players to knock down robots with one shot to the chest, but not instantly kill, to maintain effectiveness at a distance.
These adjustments would help balance the game while still respecting historical accuracy. In addition, it reduces the frustration of players who can't beat a bolt-action rifle with a semi-automatic rifle.Nor would an army with more advanced weaponry be able to defeat a bolt-action rifle army.