Space Engineers

Space Engineers

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USSP Oniks
   
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Type: Blueprint
Mod category: Exploration
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15.770 MB
2020 年 5 月 29 日 下午 7:13
1 項更新註記 (檢視)

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USSP Oniks

在 CrimsonAdder 的 1 個收藏中
Union of Soviet Socialist Planets
34 個項目
描述
IMPORTANT NOTE- For least risk of VLS tube blockage, fire missiles at constant velocity whilst not maneuevering or a standstill.
IMPORTANT NOTE 2- For proper operation of missiles, check out the toolbar setup below.

The Oniks class of missile cutters were developed after a need arose for a low-cost, highly mobile platform for the 4M33 Agat supermaneuverable anti-spacecraft missile. The Oniks carries 12 of these missiles in automatically reloading VLS cells inside the hull.

Combined with its advanced sensor suite, Oniks can detect and automatically engage targets from up to 5 kilometers away without fear of retaliation, overwhelming enemy point defense systems through sheer volume of fire. While this design is not intended for taking a beating or close combat against other capital ships, its maneuverability and defensive armament can still give it a fighting chance.

The missile boasts a maximum acceleration of 4.5 G, granting a hit probability of over 0.9 on almost all potential maneuvering targets, including incoming enemy missiles and small fighters.

Oniks is server- and survival-friendly and completely vanilla. Subgrids are used for the missiles and point defense turrets, although it is designed to be as straightforward as possible to build in survival with these. You will need programmable blocks enabled in order for the ship to work to its full potential.

Block Count: 2776
PCU: 29,857
Weight: 3,224,414 kilograms (empty)
Airtight: Yes (fully airlocked, oxygen vents included)
Planet-capable: Moon only
Acceleration: 21 m/s^2

Armament:
12 Autoloading VLS cells w/4M33 Missiles
6 Gatling Turrets
2 Kinzhal CIWS modules (8 guns each)
10 Interior Turrets
8 Rocket Launchers

Storage/Fabrication:
1 Basic Assembler
1 Basic Refinery
6 H2/O2 Generators
41 Small Cargo Containers
1 Hydrogen Engine
3 Oxygen Tanks
24 Welders


Energy:
26 Small Reactors
27 Batteries

Communications:
4 Radio Antennae
3 Laser Antennae
1 Ore Detector
2 Beacons

TOOLBAR:


CREDITS

Oniks uses a few scripts to function. These include Whiplash141's LAMP, Whiplash141's WHAM, Whiplash141's Weapon Slaving, Whiplash141's Weapon Salvo, Whiplash141's Artificial Horizon, Whiplash141's Airlock Script.

For screenshots, these mods were used to enhance visuals (missiles, tracers): Klime's Big Smoke and Arara's tracer_orange_100.

Big thanks to Whip for putting up with my nonsense long enough for me to get everything working properly (I hope)!

46 則留言
CrimsonAdder  [作者] 2021 年 9 月 8 日 下午 2:41 
I think I've actually had that glitch before, just ignore it and it'll go away eventually
Longy16 2021 年 9 月 8 日 下午 2:22 
thats the thing
im not subscribed
CrimsonAdder  [作者] 2021 年 9 月 8 日 上午 8:58 
Uncheck the "subscribe to thread" box I guess? Idk otherwise
Longy16 2021 年 9 月 8 日 上午 8:51 
I keep getting green messages, how do i stop getting comments for this?
YzrC 2021 年 9 月 6 日 下午 6:03 
If you do I’ll be looking forward to it!
CrimsonAdder  [作者] 2021 年 9 月 6 日 上午 9:50 
Thanks!! I was thinking about giving this one a makeover and publishing it again, actually. Maybe I'll do that
CrimsonAdder  [作者] 2021 年 9 月 6 日 上午 9:34 
Oh thank God because honestly I had no idea how to LOL
YzrC 2021 年 9 月 6 日 上午 9:27 
OOP, I fixed it, I think my blueprints got screwy and tried to merge the midship with the bow, I deleted and redid them and now it works. Thanks a bunch for the help and this is probably the coolest ship on the workshop!
CrimsonAdder  [作者] 2021 年 9 月 6 日 上午 9:07 
That's strange, ngl it took me a couple days to even get this thing set up it's kinda complicated
YzrC 2021 年 9 月 6 日 上午 9:07 
to break my curiosity whats the second projector for