Sid Meier's Civilization VI

Sid Meier's Civilization VI

46 értékelés
Merrick's Ashanti
   
Díjazás
Kedvenc
Kedvenc
Törlés
Fájlméret:
Közzétéve:
Frissítve:
83.169 MB
2020. máj. 27., 17:07
szept. 25., 16:48
11 változásjegyzék ( megnézés )
Ennek az elemnek a használatához DLC szükséges.

Feliratkozás a letöltéshez
Merrick's Ashanti

1 Rosenthorn készítette gyűjteményben
Merrick's 2024 Collection (new or updated)
32 elem
Leírás
Adds the Ashanti led by Osei Tutu I, the first Asantehene, assisted by his chief priest, Okomfo Anokye.

Ashanti
Sika Dwa Kofi
  • During a Golden Age receive a +5% bonus towards Culture and Faith per City-State you are Suzerain to.
  • +2 Culture, Faith, and Gold from Trade Routes to City-States
  • +1 Trade Route Capacity for each different city-state type you are suzerain to.

Asafo (Replaces Line Infantry)
  • Cheaper to build and maintain (300 vs. 360 / 3 vs. 5)
  • 2x flanking bonus.
  • +5 Combat Strength while in formation.

Abosomfie (Replaces Shrine)
  • Costs 50 Production but 2 Maintenance.
  • +2 Faith and +2 Loyalty. Faith and Loyalty bonus extends to each City Center within 6 tiles of the Abosomfie.
  • Additional Citizen slot.

Osei Tutu I
The First Asantehene
  • Military Units gain +5% combat experience per City State you are suzerain of.
  • Has access to the unique Governor, Anokye, The Akomfo.

Unifier
  • Likes Civilizations on his home continent who don't compete for City-States. Dislikes neighboring civilizations who befriend City-States.

-----------------------------------------------------------

Kumasi is replaced by Abomey, capital of Dahomey. The bonus remains the same.

-----------------------------------------------------------

This mod requires Gathering Storm.

Has YNAMP support

-----------------------------------------------------------
Credits
Merrick - 2D & 3D Art, Code, Design
SeelingCat - Code
---------------------------------------------------------------------
Direct Downloads on Google Drive[drive.google.com]
(Direct downloads may not be available straight after a new release. Please be patient.)
---------------------------------------------------------------------
Follow my twitter for modding updates, among other things.
https://twitter.com/rosenthorn_

Support
Consider supporting my mods with direct one-time or monthly donations using Kofi [ko-fi.com]
19 megjegyzés
Rosenthorn  [készítő] szept. 25., 16:55 
Ashanti updated. There should be no harm to save games.
GrimSigil jan. 4., 13:01 
For some reason, while all other Merrick civs seem to be working with Historical Spawn Dates, this one is not. I don't mean just that it doesn't have a spawn date, as those can be added manually or in the files. I mean that it gives the mod conflict "some mods failed to load correctly" error. I'm not a modder and probably won't be able to figure out why, but I'm posting this in case it's helpful to anyone else. Also, this *used* to work with Historical Spawn Dates just fine, so perhaps some update somewhere along the line has caused the new problem.
younesmegou12 2023. okt. 4., 0:57 
You also gain no era points when building the unique unit.
younesmegou12 2023. szept. 30., 13:57 
Hello! The mod looks really good and the civ is really interesting, but when I started the game, the shrine wasn't replaced by the new building. Maybe there is a problem?
the-twist 2021. jún. 10., 0:57 
Hi there. Love your mods, but I'm not sure the Abosomfie is providing the additional faith to nearby cities
the-twist 2021. máj. 9., 16:03 
Awesome! Is it all working okay?
superiorsteelheader 2021. febr. 6., 12:02 
Can I buy a custom mod from you?
Occupy Popeye 2020. okt. 12., 8:21 
492430.039] [Configuration]: Validating Foreign Key Constraints...
[492430.040] [Configuration]: Passed Validation.
[492455.730] [Gameplay] ERROR: near "DELETE": syntax error
[492455.945] [Gameplay] ERROR: near ")": syntax error
[492462.633] [Localization] ERROR: UNIQUE constraint failed: LocalizedText.Language, LocalizedText.Tag
[492462.633] [Localization]: While executing - 'insert into LocalizedText('Tag', 'Language', 'Text') values (?, ?, ?);'
[492462.633] [Localization]: In XMLSerializer while inserting row into table insert into LocalizedText('Tag', 'Language', 'Text') with values (LOC_COMBAT_PREVIEW_NEIGHBOR_COMBAT_BONUS_DESC, en_US, +10 [ICON_Strength] Combat Strength from nearby Capital., ).
[492462.633] [Localization]: In XMLSerializer while updating table LocalizedText from file Ashanti_GameText.xml.
[492462.633] [Localization] ERROR: UNIQUE constraint failed: LocalizedText.Language, LocalizedText.Tag
Cave Johnson 2020. okt. 7., 19:59 
It's quite simple actually, it seems to have some problems with this part in the Ashanti_GameText.xml:

<Row Tag="LOC_COMBAT_PREVIEW_NEIGHBOR_COMBAT_BONUS_DESC" Language="en_US">
<Text>+10 [ICON_Strength] Combat Strength from nearby Capital.</Text>
</Row>

After removing it, everything is displayed correctly again.
R-Minius 2020. szept. 28., 13:06 
I think it needs some fixing. The city names are...wonky.