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-- scratch defense
if newScratchDefense > 0 or previousScratchDefense > 0 then
rgb = " <RGB:0,1,0> " .. getText("Tooltip_ScratchDefense") .. ": +";
if previousScratchDefense > 0 and previousScratchDefense > newScratchDefense then
rgb = " <RGB:1,0,0> " .. getText("Tooltip_ScratchDefense") .. ": ";
end
tooltip.description = tooltip.description .. rgb .. newScratchDefense-previousScratchDefense;
end