Space Engineers

Space Engineers

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[HS] CEU Gray Wolf Missile Frigate [GMFR]
   
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Type: Blueprint
File Size
Posted
30.571 MB
26 May, 2020 @ 5:10pm
1 Change Note ( view )

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[HS] CEU Gray Wolf Missile Frigate [GMFR]

In 2 collections by 5URG3
[HS] Hyperion Systems
32 items
Death From Afar - Builds with WHAM Homing Missiles
11 items
Description
No Mods, No DLC, Survival Capable
Uses 7 Scripts

THIS SHIP USES WMI MISSILE GUIDANCE, YOU CAN FIND WHIPLASH'S EXCELLENT SCRIPTS HERE:
https://steamproxy.net/sharedfiles/filedetails/?id=2108743626
https://steamproxy.net/sharedfiles/filedetails/?id=2108744940



Ship Details
Class: Gray Wolf
Type: Heavy Frigate
Role: Long Range Anti-Ship
Environment: Space Only
Crew: 5

Details
  • Mass: 4,855,492Kg
  • Block Count: 5,704
  • PCU: 34,106
  • Grids: 11
  • Length: 170m
  • Width: 122.5m
  • Height: 37.5m
  • Maximum Forward Acceleration: 18.2m/s/s

Weapon & Support Systems
  • 16 x Reloadable Ion Anti-Ship Missiles
  • 2 x Auto-Tracking Heavy Gatling Turrets
  • 2 x Missile Turret
  • 17 x Gatling Turret
  • 14 x CIWS Turrets
  • 7 x Jumpdrive
  • Maintenance Projector
  • 8 x Programmable Blocks
  • 2 x High Speed Assembler
  • Gas Production (9 x Generator, 6 x Hydrogen Tank, 4 x Oxygen Tank)
  • Antenna
  • 2 x Survival Kit
  • Pressurised Interior with Airlock
  • 5 x Cryopod


Description
The Gray Wolf is a fast and highly mobile Frigate designed to provide long range missile artillery to a fleet. Through the production and launch of multiple homing missiles, it can decimate enemy vessels from up to five kilometers away. The Gray Wolf's sixteen missile salvo is impossible to stop with point defence, overwhelming even the most potent short range firepower. Seven jump drives give the Gray Wolf excellent mobility, and it is well suited to long range duels with other missile ships.

Defensively, the Gray Wolf is built for speed and is unsuitable for CQB. It is however, well defended against light missile and fighter strikes and can unleash thousands of rounds from it's two heavy Gatling turrets and seventeen standard Gatling turrets. The Gray Wolf's focus remains long range attacks, and captains are encouraged to use the ship's multiple Jumpdrives to avoid direct confrontation.

The Gray Wolf is equipped with a small assembly suite, allowing it to produce it's own components if required and is capable of rapidly filling it's tanks through it's nine gas generators.


Instructions
See main control station for instructions and hotkeys.
Do not fire missiles at maximum speed.
Always fire at least four missiles to beat enemy point defence.
Staggering your missile launches will cause more damage than firing everything at once.

Notes
Scripts by Whiplash141. You can check out his awesome work here:
https://steamproxy.net/workshop/filedetails/?id=663612012

LCD Script by Mmaster:
https://steamproxy.net/sharedfiles/filedetails/?id=822950976

I try to make all my ships functional in survival, if you use my ships and find a bug/problem, let me know.

Please refer any questions on how to play SE to Google.com
33 Comments
GigaCars 6 May @ 8:41pm 
to answer your question
per a comment he made back in 2020 for this same item

"This ship has multiple scripts meaning it will only work properly in Experimental Mode."

anyway, despite being quite ancient, this looks like a great ship to fly around in patrols or as a support craft in a battle
Sergeant-Major Hellstrom 16 Apr @ 9:07am 
Hey, got a question. How do I make the heavy gatling turrets work? Designator seems to do nothing. It's a shame since those look hella nice to have for CIWS purposes.
DRACH 8 Jun, 2023 @ 9:15pm 
Looks great!
CrimsonKNight_05 23 Feb, 2023 @ 2:53am 
@5URGG3 and Whiplash141


This ship is a proper example of a well armed missile guided frigate, properly planned, well executed... :selike:


Thanks so much with your ship, I have learned so much on your ship :se:
I'm ready to build my first space warship... :selike:
๋๋๋๋๋๋๋๋๋๋ 12 Feb, 2022 @ 12:19pm 
new missiles dont create, what i msut do?
Kaito 19 Apr, 2021 @ 4:56pm 
This thing is damn lethal. Good work :)
5URG3  [author] 4 Jan, 2021 @ 1:21am 
@Korin420 - If you're going to credit and link, that's ok with me.
Korin420 3 Jan, 2021 @ 5:12pm 
I'm building a ship, and would appreciate it if I could get your permission to use direct copies of the missile system you designed here. Full credit to you goes without saying, and I'd be putting a link to this build in the description as well.

Would you be alright with this?
Ballistix 5 Dec, 2020 @ 10:12pm 
Downloaded both scripts pasted this in survival, when trying to target a ship that is 3 km ahead of me and is an enemy all I get is searching... no lock on. All PB and timer blocks are on.
Boinkydoink 22 Aug, 2020 @ 5:26pm 
so uh, how do i fire the missiles? i see all the bits in toolbar 1 but i don't see the "LockOn/Off" people are mentioning