RimWorld

RimWorld

171 ratings
[D] Time Control
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Mod, 1.1, 1.2
File Size
Posted
Updated
180.280 KB
25 May, 2020 @ 7:02pm
1 Aug, 2020 @ 11:50am
14 Change Notes ( view )

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[D] Time Control

Description
Overview
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Designed for Rimworld 1.1, 1.2

Gives you control over the length of a day, giving your colonists more (or less) time to move around and do things.

I made this mod because I got frustrated with my colonists spending most of the day walking. Too many times I've seen someone spend 3 hours walking to a mining site in the back yard just to turn around after two taps because it's time for a snack.

Compatible with existing saves, and can be removed without issue.

Requires Harmony.

Note: This mod will probably require more testing than I've been able to give it so far. Let me know of any problems you run into.

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Features
You have control over how long or short the days will be.
By default, days will be 25% longer. Open the options menu for the slider to change day length and other options. A higher % is a longer day.

Making the day longer will mean that walking won't take as much of the day.
  • All pawns (colonists, other humanoids, animals) will move, fight, tend wounds, and make decisions at a speed unaffected by the increased day length.

  • Unless an option is enabled, most work and activities (other than tending wounds), as well as things like world events, will take place at the normal rate relative to the length of the day.

  • With an option, you can also allow your colonists to get more done in a day - more construction, more mining, more cooking, more work done.

  • Needs will fall at the same per-day rate as usual, so increasing the day length means your colonists won't need to eat more meals or sleep more in a day than they otherwise would.

  • Colonists will have more time to tend to health effects - including bleeding out.

Make the day shorter at your own peril...



(I made this mod primarily to allow for longer days, but those aren't as easy to show in GIFs. Also, extremely short days can be kind of funny - raiders give up almost as soon as they spawn, winter starts and finishes before pawns have time to get hypothermia, and it generally feels like your colonists are Ents.)

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Under the hood

This mod selectively changes tickrates: one rate is used for certain components of pawn behavior, projectiles, and motes, and the other tickrate for everything else.

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Load order

Harmony
Core
...
[D] Time Control

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Compatible with:
Hopefully most mods.
Tested with:
  • Smart Speed

Conflicts:
This mod alters some pretty significant tick code. Ticks are the core mechanism by which the game advances. I hope that there will be few conflicts, but let me know if you find any.
Known conflicts:
- Zombieland
110 Comments
Casual Bird 19 Feb @ 4:00pm 
This is wonderful! I've really been looking for a mod that adds more days to a year, given I can't find any that turns down the global aging factor to compensate for the 60 day years
Mlie 11 Nov, 2022 @ 2:04pm 
Made an update of this:
https://steamproxy.net/sharedfiles/filedetails/?id=2887355135
Hope it helps anyone!
WaKKO151 9 Nov, 2022 @ 6:28am 
1.4
Neco Arc 🖌 13 Jul, 2022 @ 4:49am 
this mod conflicted with "Need Bar Overflow" where need bar (rest, hunger, mood, etc) won't move. i need go to "Time Control" mods option to disable/enable the options just to make the need bar back working normally
Mr. Mauer (Mollari) 4 Nov, 2021 @ 6:05am 
thx
Quebrantado 2 Nov, 2021 @ 1:09pm 
@Mr. Mauer i used this mod what is the same but for 1.3

https://steamproxy.net/sharedfiles/filedetails/?id=2558693847
Mr. Mauer (Mollari) 1 Nov, 2021 @ 6:14pm 
any chance for an update?
ZappyDoggo 24 Jul, 2021 @ 7:48pm 
@GreenwoodHuntsman I don't think remaking the mod is entirely necessary, someone could just make their own mod similar to this one but with their own balancing and maybe extra features.. and maybe some compatibility with a few mods it's likely to be incompatible with.
CtrlAltSilent 24 Jul, 2021 @ 5:49pm 
The more I look into this mod the more I do think it has been abandoned. Updates ceased nearly a year ago and unfortunately the game has waited for no one. Does anybody know if this mod is under the MIT license or another mod that makes these changes?
Quebrantado 23 Jul, 2021 @ 6:11am 
hello there, come to ask if can update this to 1.3 is a really cool mode and i got a black screen gameplay when i activate this, thanks beforehand