XCOM 2
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RPGO Light and Lightning Specializations
   
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23 May, 2020 @ 8:41pm
1 Aug, 2020 @ 9:02pm
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RPGO Light and Lightning Specializations

Description
5 new specializations for secondary weapons.

By manipulating ambient light with a holotargeter, Lightbenders create illusions to mess with the opposing force.

Unconventional use of the arcthrower allows the Electromaster to support allies or electrocute foes.

Calling down lightning that chains between foes, Stormcallers are especially effective against robotic foes. Uses Shard Gauntlets.
(default setup for random classes/weapon restrictions is for PZ's Psionic Melee. config changes can switch it to templar gauntlets)

The Operator's GREMLIN utilizes a special chaining electric attack to damage and debilitate foes.
(aka Patchwork's ridiculousness)

Fielding a wide array of supportive GREMLIN utility, Analysts use their hacking skill for so much more.
Popular Discussions View All (2)
2
24 May, 2020 @ 5:41pm
Specializations
Mitzruti
0
23 Jun @ 11:25pm
Russian Localization
Alerax
56 Comments
Gearhammer 5 Oct @ 1:56pm 
Is this mod really needs Psionic melee mod?
StealthM23 9 Jun @ 6:29pm 
I've tried everything I can think of, but for some reason, no matter what I do, your 5 classes do not show up in the list of classes. I remade the config folder, didn't make them appear. I uninstalled and re-downloaded the mod, didn't make them appear. I disabled all other mods except for only dependencies of this mod and all of the dependencies of those mods ad infinitum, didn't appear. I even checked the integrity of the cache. I'm at a loss, any help would be appreciated
Azure 13 Nov, 2023 @ 3:45pm 
Never used anything but the Stormcaller till now and wow the Operator is great
NightUndead 20 Nov, 2022 @ 3:09pm 
I've gotten to a point where I should be able to build better gauntlets, but I cannot.
(I can build the normal templar gauntlets, but I cannot equip those in the offhand)

I'm using this with Covert Infiltration, RPGO, True Primary Secondaries and Prototype arsenal (among plenty of other mods, though I kind of assume one of the last three are the issue)

I've already tried to use Prototype Arsenal's "auto" convert config setting, to no avail.
Does anyone have an idea as to how I can get access to better gauntlets?
(I also cannot use the console to give me copies of them)
Chrillo 5 Oct, 2022 @ 3:51pm 
Second igor140
igor140 1 Sep, 2022 @ 3:59pm 
i'm having the same issue. i managed to add "PsiAmp" as a valid weapon type for these abilities, and they show up just fine... but they deal no damage at all, which is kind of killing my thunder-mage build.

i am using the No More Psi Amps mod, but i thought that was basically just a texture/ animation replacer, so i wouldn't have expected it to really affect anything mechanical...

is there an easy fix for this?
GrimAtrament 15 Aug, 2022 @ 1:35pm 
caster gauntlet is bugged for lightning damn... was about to ask why the abilities deal no damage guess i have my answer.
Mitzruti  [author] 23 Aug, 2021 @ 7:08pm 
@TreSPassR
"replace_psiamp" is the weapon category for PZ's Psionic Melee, which is essentialy a secondary version of templar gauntlets that can also do regualr psi stuff. Stormcaller abilities only work with those or regular templar gauntlets. regular psi amps don't have the volt animation so would just result in a lot of awful t-posing.
TreSPassR 23 Aug, 2021 @ 12:33am 
A little late I guess, but I'm trying to use the stormcaller, and I grabbed the Storm Shock ability, but when I'm on a mission, the ability isn't even on my skill bar. I'm using a psiamp. Also, what does "Replace_PsiAmp" mean?! The requirements for the specialization say
"Gauntlet, Replace_PsiAmp."
onestrongbow GocleCD 13 Feb, 2021 @ 2:38pm 
hey i'm trying your mod with lwotc , found a little probleme and anyone's help would be great , holotargeter and other lw2 weapons like that don't have an ability assigned (so if a soldier have them as secondary, well they wont use them since there is no ability assigned to it) to the weapon, is that normal or i'm i doing something wrong (the mod works great withoout lw2)