Rivals of Aether

Rivals of Aether

168 ratings
The Nether
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.576 MB
23 May, 2020 @ 5:18pm
13 Feb, 2021 @ 1:26pm
4 Change Notes ( view )

Subscribe to download
The Nether

In 1 collection by Reiga
Team Art Block Mods Collection!
40 items
Description
Fight in Minecraft's hellish Nether dimension, now livelier than ever thanks to the upcoming Nether Update! Rivals of Nether is now an absolute reality!

The Aether version of the stage is a fully scripted and absolutely chaotic enviroment that crosses four of the dimensions new biomes: Soul Sand Valley, Crimson Forest, Warped Forest and Basalt Deltas. The jagged stage design isn't the only thing fighters should worry about, as you should be wary of Magma Blocks, Soul Sand and, of course, lava! Great for playing with a couple friends and going crazy.

The Basic version of The Nether is in contrast not nearly as nuts, made for sensible battles where you still want the hellish aesthetic. The warped tree in the middle of the arena acts as two platforms, and the two other islands from the Aether version are still visible in the background.

Featuring the absolute banger:
-Minecraft OST - Pigstep by Lena Reine

Huge thanks to Sun (https://twitter.com/sunfished) for handling the more cumbersome coding work, and shoutouts to Salient, Clay and Shuno for consistent support! Minecraft is property of Mojang Studios and I'm pretty sure I don't own it.
15 Comments
AlexEspeon 11 Feb @ 12:49pm 
i'll never need to download anether stage!
haha. get it? because I said-
nevermind...
pato 22 Apr, 2021 @ 4:21pm 
how you make working lava
AbyssStarer 13 Nov, 2020 @ 4:09am 
For some unknown reason this is the only stage from my knowing that Muno Steve's blocks don't break.

I'm not sure what properties this level has that would do that, may it just be that the blocks lag my game idk
Reiga  [author] 3 Oct, 2020 @ 5:08am 
im a prophet
Reiga  [author] 15 Jun, 2020 @ 12:11pm 
Ah, cheers! the stage is meant to emulate a bit those hectic Smash stages with haphazardous design, so I can understand that its a bit awkward lol. Either way, I'm glad you liked it!
Mr G 15 Jun, 2020 @ 5:46am 
great stage but a bit akward to play on in aether mode!

me and my friends really had a hard time just fighting on this stage in general
Stormghetti 31 May, 2020 @ 2:46pm 
Alright, there we go! No need to thank me; someone else would've pointed it out eventually. The only minor issue right now is the fire GFX when someone is hit being misplaced, but that's it. Now the lava works as it should, more or less.
Reiga  [author] 31 May, 2020 @ 2:05pm 
Oh wait sure why didn't I think of that lol, just gotta extend the solid ground parts below the lava. Thanks again dude, the changes are already up.
Stormghetti 31 May, 2020 @ 8:49am 
Alright, thanks for looking into it. Unfortunately, even with the latest update, you can now "stall" under the lava by using the ground above as the ceiling so you never get out of there. Well, "never" until you take so much damage that you lose control and can't predict where you'll go next and end up getting out of there, I suppose.

The main problem with the lava, I think, is that it ignores invincibility frames. If you parry something like the hitbox from the lava blocks (interesting way to get parry invincibility frames, by the way), you can go down there and you'll only take damage when those frames run out. I don't know if you can make it so the hitboxes for the lava don't ignore i frames, though.

A temporary workaround for the "swimming in the lava" issue is to just add collisions that go all the way down, preventing you from going under the stage. It'll look a little weird if the player ever finds out how the lava works, but I'm no coder so I can't think of anything else.
Reiga  [author] 29 May, 2020 @ 4:37am 
Thanks for the input Stormghetti, I'll look into it!