Space Engineers

Space Engineers

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Kalashnikov AK Pack (Updated For 1.198!)
   
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Type: Mod
Mod category: Character, Other
Tags: NoScripts
File Size
Posted
Updated
99.626 MB
23 May, 2020 @ 10:11am
7 Nov, 2023 @ 6:39am
10 Change Notes ( view )

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Kalashnikov AK Pack (Updated For 1.198!)

In 3 collections by NorthyPark
Kapparch MilTech Collection
21 items
Northy's Mods
23 items
MAWK Weapons New or Updated to 1.198+ "Warfare 1"
23 items
Description
K.M.T And A.S.G Presents:
The Kalashnikov AK Pack!

Has the lack of AKs in 2077 made you go mad? Look No Further!
The classic AKM has been brought back to 2077 standard, but that's not all! This pack comes with All the AKs, ranging from the LMG RPK-74, to the small arms version called PP-19-01! And everything in between!
With this pack you can really dish out some damage and look good while doing so!

Now has recoil and reloads due to keen finally adding it to vanilla!

This does not replace any vanilla weapons and can be build in the advanced assembler.

Weapons included in this pack:
- AK103
- AKM
- Golden AKM
- AK-74
- AK-74u
- RPK-74
- PP-19-01
+ Attachment variants for most of them.

Stats / Info:
- 6 Different weapons with a total of 21 Variants!
- 30rnd and 60rnd mags for 5.45x39 and a 30rnd mag for the 7.62x39.
- Different recoil on all weapons
- 550 to 750 RPM
- Description of each weapon when held in hand showing attachments, what ammo it uses, accuracy and rate of fire
- Custom shooting sound that works with realistic sounds enabled!
- Custom AP round that deal much more damage to grids and players.
- AP mag is very expensive compared to normal ammo to balance it.
- A rule of thumb is, the more attachments that are on it, the better it usually is and less recoil it has
- Headshots do massive damage

How to switch ammo type for weapons that have it:
1. (Survival Only) Have the Different ammo types in your inventory
2. Put a weapon down on the tool bar (E.g Number 5)
3. Click that number again, and it will change. In survival you need to have the different ammo types in your inventory

Known Bugs:
- Cannot be used with other weapon mods (Except all weapons from Doctor Octoganapus like His ACR and the EDK pack. AWGs Handheld pack Should also work now)
- Bit weird hand position, can't make it better ATM (got somewhat better, but also worse after new update)
- Magazine does not detach at the moment. I know how, its just very time consuming. Might be added in the future.

If you want all the guns me and Doc made in one mod, check out MAWK Here

Enjoy.

- Northy

This workshop item cannot be redistributed without explicit permission. This item is not authorized for posting on Steam, except under the Steam accounts named Doctor Octoganapus and NorthyPark.
30 Comments
Sirshartsalot 15 May, 2023 @ 4:22am 
Would i need the additional mod added from the below link
https://steamproxy.net/sharedfiles/filedetails/?id=2478040339
or will it show the weapons to craft without the additional mod?
NorthyPark  [author] 26 Mar, 2023 @ 12:31pm 
you can try to use this mod, even if you dont use Industrial overhaul. This should add an assembler with all the weapons. Just put it at the top or near the top of you mod load order
https://steamproxy.net/sharedfiles/filedetails/?id=2478040339
PeaSmith 26 Mar, 2023 @ 10:53am 
I don't know why the weapons don't appear in the assembler. Is there any way to fix it?
fcb 20 Dec, 2022 @ 10:56am 
plz do an update for this, cause for some weird reason the AK-74 with Kobra sights shoots like its a shotgun, and plz make it so that the magazine detatches when reloading the rifle, Love the mod, plz do upgrade it, and thank you
fcb 28 Oct, 2022 @ 4:31pm 
plz add the AK-12, AK-15, and RPK-16 please and thank you
Armistice840 22 Sep, 2022 @ 9:59pm 
RPK-16 WHEN!?!?!?!?!?
GENOBEESRAGE 25 Aug, 2022 @ 7:16am 
so um my werapojn hipfire animations arent right, its held in one hand and is point to the ground. is that a mod conflict or something else?
Ruaidhri 4 Mar, 2022 @ 5:26am 
Oh thank god lmao . wanted to use the AK's the 50.cal and the SMAW for a map I'm working on lol
Thanks for the reply! :D
NorthyPark  [author] 3 Mar, 2022 @ 1:23pm 
Yeah sort of, luckily all my weapons work together, along most of Doctor Octoganapus's weapons! So they are safe to use. (only the ones made or updated to 1.198+ tho, check the collection above)
The ones that dont work are other peoples hand weapons, for example the flame thrower and Additional Hand Weapons pack by Valikai
Ruaidhri 3 Mar, 2022 @ 11:43am 
Ah thanks :D
So I shouldn't mix this with lets say the SMAW, but regular Block weapon mods are fine, got it :D