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When I use things like FIlz0's Retail-like API, Metrocops & Combine Soldiers do an unarmed pose with the Pistol & shotgun. Why is that? Shouldn't they just wield it like normal?
Try practicing against Sabrean's Zombine. Those I feel make for great targets. I have had fun in both Sandbox and Campaign maps downing Sabrean's stronger Zombine in one go like a pill with water.
Combine Soldiers can be a bit trickier, but getting the opportunity for a meatshot with them is more rewarding because the D3 Shotgun is slower than the HL2 Shotgun and if aimed right, you may get 2 kills for one shot!
No.
The Doom 3 Shotgun's accuracy was DRASTICALLY increased to be about maybe a little bit wider than the HL2 Shotgun, but I personally feel that was a welcome change, not because of anything personally against D3, but because of how HL2 & GMod both have much wider environments with much smaller enemies, and the Doom 3 shotgun getting that accuracy buff was welcome because it can now hit much smaller enemies without as much stress as it would normally.
the D3 shotgun still feels like itself to me, just adjusted for a wider playing field.
Also I wonder if you could possibly create the Plasma Grabber?
Sure, we have the Gravity Gun, but the Plasma Grabber does much better against projectiles then the Gravity Gun can, so I'd suggest the Plasma Grabber able to grab more non-solid projectiles like Antlion Spit, Hunter Flechettes, SMG1 Grenades and possibly even Rockets as well as projectiles shot by various kinds of SNPCs.