RimWorld

RimWorld

69 ratings
Raiderpedes(continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
280.332 KB
12 May, 2020 @ 2:44pm
5 Apr @ 11:37am
6 Change Notes ( view )

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Raiderpedes(continued)

In 1 collection by velcroboy333
Updated Mods for 1.1-1.5
66 items
Description
Original Author:
Jdalt40


Original Description:

The pirates are back, but they somehow found out how to configure mechanoids, the weapons of destruction are coming...

If you like these, also check out... Raider Emus

Original Link:
https://steamproxy.net/sharedfiles/filedetails/?id=794133184


[discord.gg]
19 Comments
velcroboy333  [author] 25 Apr @ 9:49am 
I just double checked the patches and it's only patching into pirate groups. So, I'm not sure what happened. Possibly an interaction with another mod.
isalcaruz 24 Apr @ 8:46pm 
Aren't they supposed to be pirate mechs?, I just droped one in a mechanoid cluster
velcroboy333  [author] 5 Apr @ 11:38am 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.
velcroboy333  [author] 7 Jan, 2023 @ 10:14am 
If you like these, also check out ... Raider Emus
Pheace 7 Jan, 2023 @ 2:59am 
lol, I'd never seen these before but they look amazing!
velcroboy333  [author] 6 Jan, 2023 @ 6:37pm 
Updated for 1.4 Not 100% tested with Biotech. So, let me know if there are any inconsistencies/issues.
velcroboy333  [author] 18 Jul, 2022 @ 3:42pm 
Sorry, didn't notice the comment. But yes, as Harry said, you should be fine.
Harry_Robinson1 18 Jul, 2022 @ 3:18pm 
Should be Bane, they will spawn in future events. I added it mid game and one landed in my next mech clusters.
Bane882266 21 Jan, 2022 @ 6:14am 
Mid game compatible?
velcroboy333  [author] 4 Nov, 2021 @ 8:29pm 
They are currently only patched into Vanilla Pirate factions.