Space Engineers

Space Engineers

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UNSC In Amber Clad (redesign of _unauthorised_'s blueprint)
   
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Type: Blueprint
File Size
Posted
Updated
13.082 MB
11 May, 2020 @ 9:45am
13 May, 2020 @ 12:22pm
3 Change Notes ( view )
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UNSC In Amber Clad (redesign of _unauthorised_'s blueprint)

Description
**This ship was modified from _unauthorised_'s blueprint found here: https://steamproxy.net/sharedfiles/filedetails/?id=762543168
I am not taking credit for the original design**


I've made many modifications and improvements to this ship, mostly to make it more survival-ready and survivable in battle. This ship is usable in space and all of the planets although caution is needed when fully loaded (10M kg+) in atmosphere. The last image shows some of the components required to build it in survival.

No mods or DLC are required per se, however scripts are used extensively as well as some grated catwalks, transparent LCDs, and other decorative blocks. Without the relevant DLC those blocks would just need to be replaced.

PCU: 54875
Weight: 7,223,116kg


The following list are some of the major changes made from the original blueprint:

Fixed conveyor connections from front to rear of ship
Added many LCD displays for diagnostics, interior directions, damage reports, etc. (scripts used below)
Redesigned upper and lower bridges and improved their armor
Redesigned medical bay
+6 hangar connectors, +3 exterior connectors (1 top, 1 bottom, 1 rear)
+3 Rocket launchers
+5 Hydrogen tanks
+8(?) Gyroscopes
+12 Small forward thrusters, +28 small/1 large up thrusters
+11 O2/H2 generators
+4 Interior turrets
+1 Large cargo container
Added welder-backup to all weapons
Added heavy armor to front mandibles with heavily armored decoys and redundant welder backups
Added ore detector
Added ODST HEV pods (on merge blocks), as well as ODST armory and cargo
Added numerous additional lights including exterior spotlights
Added repair projector
Added officer's quarters
Added piston-connected landing gear
Replaced large reactors with H2 tanks
Raised ceiling in 2 hangar bays
Changed hangar floor to glass for durability (and coolness factor)
Hangar decorations (freight containers and lockers, cargo)
Added speed modules onto assemblers (x4 total)
Added yield modules onto refineries (x8 total)
Added Hydrogen Saver group with only large thrusters
Renamed components and spawnpoints

Scripts used:
Whip's Weapon Salvo Script (https://steamproxy.net/sharedfiles/filedetails/?id=1221921128)
Automatic LCDs 2 (https://steamproxy.net/sharedfiles/filedetails/?id=822950976)
Phils_Ship_Diagnostics (https://steamproxy.net/sharedfiles/filedetails/?id=715138160)