Rivals of Aether

Rivals of Aether

62 ratings
Scarlet Devil Mansion
   
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18.398 MB
9 May, 2020 @ 12:45pm
13 Dec, 2020 @ 3:48pm
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Scarlet Devil Mansion

Description
"The Scarlet Devil Mansion - Remilia's home. From Touhou Project.
I'm bad at drawing."

[Stage original release: 20.05.09]

--Overview--
The Scarlet Devil Mansion (紅魔館), where most of Touhou Koumakyo (紅魔郷) takes place. Draw elements from the fighting games mostly and the red moon from the original game, but the stage itself meant to represent Koumakyo only.

This is my first stage, as so it was given a very basic form, based on the Kalos Stadium from Smash for. The reason I chose the Kalos layout is because I always prefer legal layouts, and the Kalos one seems unique but kind of unused one. So it's its chance to shine, or at least a little more. I really don't think the stage looks any good as it very lacking overall. But I never mind it. It's simple and with no gimmick at all - just as the game it's based on, and as I like it.
[20.12.03]

--Features--
- Ugly scarlet mist.
- Kalos layout. (Aether)
- FD layout. (Basic) [Added: v2.0 / 20.05.14]
- 4 songs; No remixes, with decent loop though.
- Nothing else.

--Songs--
★ Septet for a Dead Princess (Embodiment of Scarlet Devil) [music_loop]
★ U.N.Owen Was Her? (Embodiment of Scarlet Devil) [music_loop2]
★ Locked Girl ~ The Girl's Sealed Room (Embodiment of Scarlet Devil) [music_loop3]
★ Lunar Clock ~ Luna Dial (Embodiment of Scarlet Devil) [music_loop4]

I thought this final choice was "okay". Mostly because as the time passed, I start seeing Locked Girl not as good as other songs. In fact, I wanted to add Meiling's theme instead, but I felt the songs need to represent the inside of the mansion (despite my stage bringing you outside of the mansion, technically), that is why I ended up choosing Patchouli's theme instead. I really wanted to bring stage themes too, but I felt the need to represent bosses instead, reason why every song is a boss theme. Adding the fact boss music fits better for battles (obviously), I didn't see reason to bring stage music at the end.
[20.12.03 / Edited]

--2.0--
Because of the recent update, I thought I have to update this. So, I added the Basic form. The original form based on the Kalos League stage remains as the Aether form, while the new Basic just remove the platform, basically creating a Final Destination layout. So it is its Omega form. :T
[20.05.14]

--3.0--
Rework to all the graphics. While almost everything go update, it's the same design. No other changes were made. The layout is the very same, as so is the limit of the stage. And the music is also unchanged; I want to keep it untouched.
[20.12.13 / Edited]

--Copyright--
Original Concept: © Team Shanghai Alice
Music: © Team Shanghai Alice
8 Comments
Kirby 9 Jul, 2023 @ 7:36am 
“Witness the Blood Moon’s rise.”
Krankees 21 Jan, 2021 @ 6:15am 
Amazing job with the 3.0 update!
setty  [author] 27 May, 2020 @ 10:53am 
I just tried to be faithful to the Mansion's appearance in IaMP and SWR, excluding the missing triangular roof, of course. It mixes a lot of elements found in IaMP/SWR (including the time marked), adds the red moon and the mist. The mist is OK, but I think it is too opaque and it remains me more to Giygas than Remilia to be honest. I'm taking notes to see what is good and what is bad for, if ever, I try to made another stage.
v
Jaysa, etc. 27 May, 2020 @ 8:00am 
Ahh a giant moon crashing into a clock tower while the sky turns red. Finally, a Majora's Mask stage!

Joking aside, I like the climactic feel of this stage. Like, you've travelled across the whole mansion and now you're finally here to fight her, Remilia :Remi: (or any other character you select on the character select screen).

There's also a lot of small details that are really nice. Such as the purple glow around the rim of the clock. Or the clock hands pointing to 11:05 PM, which while I assume is there for visual purposes so they're visible on screen, could also signal how close it is to midnight and thus the finale.

Overall, the atmosphere is very intense and very good. :RemiliaScarlet:
setty  [author] 11 May, 2020 @ 4:07pm 
@buskerdog Thanks. The reason I wrote that is because usually I am bad drawing terrain, trees and any natural stuff. I think the pixelart is fine overall, but the mountains look quite bad in my eyes. Not lying, I am using the mist to hide it actually, and I think the layout, the music and the frontground are good enough to make it decent.
buskerdog 11 May, 2020 @ 3:01pm 
"I'm bad at drawing."
This just isn't true. The pixel art looks great!
Great stage.
MOW 10 May, 2020 @ 7:34am 
Finally a stage to fight Ronald McDonald on with his theme song.
slol 9 May, 2020 @ 7:19pm 
nice