Avorion
52 valoraciones
System Upgrade - Specialized Military Hull Reinforcement (SDK)
   
Premio
Favoritos
Favorito
Quitar
Mods: Mod
Tamaño
Publicado el
Actualizado el
113.634 KB
6 MAY 2020 a las 12:03 p. m.
8 OCT 2020 a las 9:09 p. m.
4 notas sobre cambios ( ver )

Suscríbete para descargar
System Upgrade - Specialized Military Hull Reinforcement (SDK)

En 2 colecciones creadas por SDK
SDK's Collection Of Awesome Stuff
49 artículos
SDK's Expanded System Upgrades
24 artículos
Descripción
(Pending Picture Updates - Stats are described below)

This Mod will provide randomly generated hull reinforcements containing a variety of stats to include Specializations and Military type stats. Additionally, there is a rare chance that the modules will Provide Regenerative Hull. This will grant the following stats:

0.35%/s Repair Rate / 98% Hull Repair Limit - Legendary
0.30%/s Repair Rate / 90% Hull Repair Limit - Exotic
0.25%/s Repair Rate / 82% Hull Repair Limit - Exceptional
0.20%/s Repair Rate / 74% Hull Repair Limit - Rare
0.15%/s Repair Rate / 66% Hull Repair Limit - Uncommon
0.10%/s Repair Rate / 58% Hull Repair Limit - Common
0.05%/s Repair Rate / 50% Hull Repair Limit - Petty

When the regenerated Hull per second exceeds 50k per second any additional hull regen is reduced by 95% to prevent Heal-To-Win builds that heal faster then the game can damage you in a 1 vs 30 battle.

Example:
- Old system 40 million hull would heal 500k+ per second (AFK God mode I win the game)
- New system 40 million hull will heal 108k per second (a reasonable amount)

The module will always be granted a random number of bonuses based on its rarity. Uncommon and above has a chance to have additional bonuses from Specializations or Military. These additional bonuses are very small but make a large difference in the end game when flying larger ships.

The concept is to allow players to put more thought into their choice of modules. Allowing more depth to the current games upgrade mechanics. I may adjust the stats and ranges based on feedback and personal preference to make a more balanced feel.

-- Standard Module Bonuses
1. Hull Durability

-- Specialization Bonuses
1. Hull Durability (Even more...)

-- Military Bonuses
1. Hull Durability (Plus more...)

Time To Recharge After Hit, Time To Recharge After Depletion and Energy Capacity will stack if both the Military and the Specialization are rolled on the same Upgrade.

Any thoughts, ideas, or suggestions are welcomed! If you have ideas for new modules feel free to let me know. I'll be building more modules over time.


Updates:
Only The most recent update will be shown. To view update history see the Change Notes tab at the top of this item.

1.0.3:
- Fixed the name not generating the MK X portion correctly.
- Set a 50k Per second healing cap, Additional healing over 50k is reduced by 95% to prevent Game breaking heal tanks.
- Doubled all standard hull bonus' for the hull boosts.

*Note: The hull durability modification is not a standard Stat Bonus. The game does some wakcy math after I apply the bonus to your ship. On the code level you are getting the applied percentages but it gets averaged out using special Avorion Cray-Cray Math which is related to common core math. So the displayed values might look a bit off.
26 comentarios
kinngrimm 25 FEB a las 6:16 p. m. 
any updates or has anyone taken over the mod?
DURR 31 DIC 2023 a las 11:01 a. m. 
Any update on updating some of the mods @SDK? Would love to have them working with Xavorion mods as well
Morkbrann 24 AGO 2023 a las 11:42 p. m. 
_RechargeDebuff = 0.5
this is Recharge debuff 50%
95% must be at _RechargeDebuff = 0.05

So after 50k - debuff for recharge hp just 50%

I just keep in the know those who want to install the mod.

Any way - thx :3
Sajukhar 17 MAY 2023 a las 1:57 a. m. 
This mod 'technically' still works on 2.0 and needs to be force enabled. By Technically I mean the hull regen works fine as far as I can tell, the additional hull points 'work' just at a very reduced capacity.
Endless 25 ENE 2023 a las 2:32 p. m. 
update please? armor/hull points are heavily under rated. This subsystem seems extremely useful for ships that prefer to focus on armor and hull points :D
Raathh 8 DIC 2022 a las 1:47 p. m. 
@SDK wen update?
Necrobella 20 ABR 2022 a las 7:15 a. m. 
Sadly not compatible to 2.0
Folklore "Jones" 3 MAR 2022 a las 1:58 a. m. 
Awesome mod! update please!
leafy 24 ENE 2022 a las 3:49 a. m. 
Still waiting and hoping for an update <3