Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Love your mods!
At least for me the plane did not slow down in a correct way when landing.
Could you try these values in pook_O2A.pbo's config file:
noseDownCoef=0; delete this line.
flapsFrictionCoef=3;
gearsUpFrictionCoef = 3;
draconicForceXCoef = 7.5;
draconicForceYCoef = 1;
draconicForceZCoef = 2.5;
I think that noseDownCoef is not in use.
Increasing flaps and gears frictions values makes the plane land better and more realistic way.
There was not a gears up friction values and draconic xyz forces.
great mod btw
Regards.