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I can't speak to if it did it before, but if I move the board, changing the state doesn't cause any issues with the snap points that are attached to it.
The only problem becomes now there are two snap points, one on the object and one on the world, and they don't line up.
If you delete the ones on the table, this should be fine. If it's not, explain what's happening? It would be pretty trivial to create onLoad and onSave events that record the snap points and makes sure they're deleted and recreated if the object changes state, but I don't think that's necessary?
First, can you attach the snap points to the player board, and not the world? That would go a long way in making this a lot easier to use.
Second, if you're green and you put your cards to your right, they disappear for other players (not yourself). There's something weird going on there that forces green to play with their tableau to their left.