Stellaris

Stellaris

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( Twinks Atlanteans )
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1.337 GB
30 Apr, 2020 @ 9:58am
27 Apr, 2022 @ 4:33am
34 Change Notes ( view )
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( Twinks Atlanteans )

In 1 collection by Twink315
Species Made by Twink
6 items
Description
Updated for 3.3

As a new district was added it's advised to play this mod with Ui overhaul or something comparable!
https://steamproxy.net/sharedfiles/filedetails/?id=1623423360

“Our empire.. in ruins.. our city.. sunken beneath the oceans and yet we are unbroken. We have turned to new powers and will reclaim what is ours and take our place amongst the stars. With the titans at our back… the galaxy shall fear us and the humans should know our name. We are the Atlanteans. Forsaken by Poseidon but gifted by the Titans we will find our glorious path.”

Enjoy the following features!
  • A unique Cityscape and Shipset, that has something for all megastructures!
  • A unique species with animated portraits and unique clothes
  • A unique homesystem with a fitting related origin.
  • A namelist and a flag are included
  • Unique playstyles and civics and traits. Precursor Themed and yet vanilla!.
  • Unique robots fitting those ancient and glorious people!
  • Inbuilt compability for gigastructures, planetary diversity, Acot.
Important Playstyle informations.:
Ofc you are free only to take portraits and ships and don’t use the civics and origins at all! They cannot occur randomly.
Atlanteans are precursors. They usually do not work themselves and automated work is provided by their buildings or “Enigmatic Infrastructure”.
Enigmatic Infrastrucutre can be built via a decision, and provides you automated work. The infrastructure is “intelligent” the more mining districts you build the more minerals it will produce etc. It will, just like your facilities, adjust to technological advancements and population growth.

Atlantean Facilities are unique buildings which produce automatically more the more your tech advances. Beware, an “intelligent” infrastructure brings its own difficulties and issues!

The Atlanteans have a unique playstyle which is built around the idea of worshipping one of the three titans. Each of them have different challenges and aspects. Gaia is the easiest one, Oranos medium and Kronos is the most difficult one. The unique factions added to it, give you a rough idea about their demands. Beware, Kronos is a titan of war and destruction. Staying too long at peace can result in destroyed planets.

Each titan, has a special way of generating Favour. Favour grants you boons if accumulated plentily. Kronos generates favour from destroying ships. Oranos from megastructures and Gaia from Sancturaries and Xenos which are put in life keeping reservates.
You are free not to take any titan, but then you won’t get the benefits connected to them.

New content Update! Information!.:
  • The titanic Cluster Atlanteans start now in their own cluster connected by a titangate that can be opened and closed via a policy!
  • The Cosmic Choice Atlanteans can now decide to give all titans equal respect to have a neutral playstyle.
  • Less Juggernauts Ringworld and habitat model has been reworked.
  • More clothes Females have now more female clothing and some new hair!
  • More titanic glory Choosing a major titan comes with more benefits than before to compensate for the neutral path.
  • Titanic Rift With the new titanic riftworld, followers of oranous may transcend the bonds of reality with this insane new megastrucutre. (Use carefully. Can be placed very freely so place at your own risk.)
The titanic realms and how to get them:
  • The titanic Realms Atlanteans got their own shroud now which can be accessed after taking the “Purity of Ascenson” Ascension perk.(requires mind over matter and transcendence) It will disable the shroud and instead give you the Titanic Realms which offers boons and unique components as well as various benefits. The big Gaia planet can now only be unlocked through an event in the titanic realms. Beware that Favour is needed. Favour now determines how often you can visit the realms which is possible up to every five years. They pop up automatically.



Known Issues.:
I did not find out why yet, but if you build a ringworld, build ringworld section B first and then the rest. Otherwise it might give a graphical bug. I am still trying to find a fix for that.
Special Thanks to:

To the creator of the greek namelist! that really helped me out!
https://steamproxy.net/sharedfiles/filedetails/?id=686777575
NSC COMPATIBLE
As ususal, feel free to leave a comment and a "thumbs up" is appreciated!

[discord.gg]

If you want to contact me you can also find me on the Stellaris Modding Den Discord.
And no, I will not make a separate mod with only ships or only portraits.
This mod tries out a lot of new things! Feedback is greatly appreciated!
Popular Discussions View All (2)
76
17 Feb @ 3:54pm
PINNED: Bug Reports
Twink315
15
8 Jul, 2021 @ 10:12pm
PINNED: Ideas and Suggestions
Twink315
374 Comments
Azona 7 Feb, 2023 @ 7:53am 
those got issues with it like I did with orignal https://steamproxy.net/sharedfiles/filedetails/?id=2892234907 is fix by someone els seems to fix atleast the issues I had.
Malikto 27 Dec, 2022 @ 2:05pm 
The mod now results in a destroyed empire from the start only allowing observer mode. I removed it and the problem went away.
Malikto 26 Dec, 2022 @ 11:09am 
Updating for 3.6?
It's UwU 24 Nov, 2022 @ 4:52pm 
so i take it you dont start out as a very OP empire? if not, considered me a new subscrber. if yes, can you make one where its just the ship set? love the looks in the screenshots
also NCS compat?
TheBrickedWall 15 Nov, 2022 @ 3:45am 
Anybody else having the issue where you are insta killed upon game start?
n.pedrazalis 12 Nov, 2022 @ 3:56pm 
Hello with the mod more events i am almost sure is that mod or maybe reaper shipset continued , at the start of the game Twinks Atlanteans are wiped out of their system and killed by another crisis , maybe you could put them on another place if its possible to have more events mod as well ? or i dont know what to do to make them survive ;'(
n.pedrazalis 10 Nov, 2022 @ 8:53am 
Hello the dreadnought , carrier and battle cruiser respectively are having merging shipsets problems and missing textures please repare it i love this mod , thank you for your time
Rawr'kraine 🐉 1 Nov, 2022 @ 7:23am 
As I said to someone else: life often gets the better of us more than we'd like it to.

I only ever got to fight against an AI Atlantean and didn't get to play as them yet. But oh well.

Thanks for the update Twink and do what you gotta do, we'll wait for as long as it takes to be able to play this amazing mod again in the modern game <3
Android Identity 25 Oct, 2022 @ 5:55am 
Best wishes and safe travels!
Twink315  [author] 25 Oct, 2022 @ 5:30am 
Dear Mod users. I am currently on a modding pause for idk how long. IRL is very busy. New Job and moving to a diffrent city. Thus i currently cant provide you with any update for the mod for the moment.