Killing Floor 2

Killing Floor 2

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KF-NoTimeToPrepare
   
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Maps and Mods: Maps, Gamemodes, Survival
File Size
Posted
Updated
104.667 MB
27 Apr, 2020 @ 8:37pm
8 Jun, 2020 @ 5:49pm
14 Change Notes ( view )

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KF-NoTimeToPrepare

Description
THIS IS A SLIGHTLY DIFFERENT MODE THEN DESCENT.
Completely random play areas , from first wave to boss wave.
The trader is reached through teleporters but with a twist.
You are allowed to leave the trader area to look for stuff, while the trader is open.

ONCE THE WAVE STARTS, YOU WILL BE TELEPORTED INTO THE PLAY AREA.
YOU WILL NOT KNOW WHAT AREA UNTIL YOU GET THERE. HENSE, NOTIMETOPREPARE...

There is even a bonus area to play, if you collect all the weapon giving collectibles.
Ten custom rooms/areas plus a bonus area, where you can go after buying at trader.
Look around, pickup ammo, and search for vial collectibles.
Some collectibles give you weapons but it's 3:1 odds you'll get one. Finding the correct vial is also about a 3:1 odds.
There are 30 vials in all. 13 special ones are needed to unlock bonus area.
Collectibles are only visible at trader time. So spend your time wisely.

I have only run this in solo. Don't have server.
Tested extensively for endless mode. Works great.
Built for survival,endless, and weekly.

Enjoy my friends.
15 Comments
你要夸我很彳亍 13 May, 2020 @ 1:45am 
NICE MAPS
:steamsalty::steamsalty:
FreeSpirit  [author] 11 May, 2020 @ 11:30am 
It was extensively tested in endless mode.
dale 11 May, 2020 @ 9:50am 
Ooh I do love some randomization.
FreeSpirit  [author] 5 May, 2020 @ 9:21am 
Thanks guys, If I see you playing it later, I'll try spec viewing. It's the best way to see all.
Serious 5 May, 2020 @ 5:17am 
we can check today on captains server :k8happy:
Maybe you have to check your ping. Server is located in germany.
Captain Awesome 5 May, 2020 @ 2:14am 
hi, cool map =)
how many areas it has?
btw u can join on my servers and play ur map online if u want.
look for my name in server browser.

Greez Cap. :)
FreeSpirit  [author] 4 May, 2020 @ 8:31pm 
Removed the clientside only from triggervolume. Hope it fixes things. Thanks.
FreeSpirit  [author] 4 May, 2020 @ 8:04pm 
Thanks, didn't realize the clientside was checked. Will change and update.
One thing though. Are you using the latest update version?
Serious 4 May, 2020 @ 7:13pm 
Yes, thats the point. Everyone dies by entering the portal during trader time.
I think the root cause could be a possible delay between triggeractivation and teleport or "check overlap" option is active on "move pawns not in volume" node.
I checked your map and you set your triggervolume for teleporting to "clientside" only. This is not working. "Clientside" option is only working for the level loaded event.
Maybe its fixed if you deactivate this "clientside" option.
FreeSpirit  [author] 4 May, 2020 @ 6:29pm 
It sounds like your saying you die if you go through the teleporter during trader time. That should not happen. It has never happen to me. Though I'm only playing it in solo. So maybe it's a server issue. I wouldn't know where to began to see or fix such an issue. Thx