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Sanity can be recovered too by killing the floating eyes around the maps.
I saw that the mechanics are really complicated to understand, so I have to implement some kind of explanation about it.
I loaded the map again today, fixed some bugs, but haven't implemented any explanation yet. I have however created a mini guide on how it all works in a TxT file if you are interested. I will try to explain better what can and cannot be done directly on the map.
The floating eyes can be killed by alarming them, meanwhile you have to shoot to their crystal that is above the obelisk.
I am sorry to have to adopt this temporary solution. I will try my best to improve and make everything more understandable.
Guide Link [pastebin.com]