Portal 2

Portal 2

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Reliquiae #12
   
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Reliquiae #12

In 2 collections by Mikeastro
Best Of Mikeastro's Logic Maps
15 items
Reliquiae
13 items
Description
You can find the previous part here.

Hello and welcome back everyone, to the final instalment of Reliquiae.
I can't believe this is the end already, but sadly, it really is so.
Big thanks to everyone who has played some or all of the maps.
I'm really happy to see so many people having enjoyed this series - it really means a lot.

This final puzzle is one I personally appreciate quite a bit.
It is the only map in the series to feature two core testing elements being used together.
I hope you will enjoy it :D
If you are stuck, maybe play this one first.

Difficulty: 3.5/10.

Of course I won't copystrike you for the music if you record your run :p
In other news: My puzzle game Sokoban: The RPG has been released on steam! Please consider checking it out!

Playthrough by Joric
Blind run by DeathWish808
108 Comments
Poptap 29 Jul @ 7:08am 
@Autumn Sage thanks for that hit, I didn't complete last map for Reliqua mappack!
Mikeastro  [author] 28 Jun @ 12:40am 
@Autumn Sage Thanks a lot for playing the whole series! I'm very happy to hear that you liked it. Great work solving this one too :cozycrashfish:
Autumn Sage 26 Jun @ 6:16pm 
The Reliquiae series as a whole was pretty good, especially in the later entries. I found the use of funnels and laser to be used pretty well throughout the series so to conclude the series with this terrific laser and funnel puzzle was perfect.

As for the puzzle itself, it was really good. The objective was clear and I knew what I had to do to win, just not quite how to get there. Took me a good while to figure it out but I was oh so glad I did, the solution was very satisfying and clever. Excellent use of cube respawns as well as the laser and funnel. This one was an easy favourite!
Mikeastro  [author] 18 May @ 1:23pm 
@Mattchew Thank you so much for playing the whole series! Very happy to hear you liked it overall. I am personally also very happy with how this one turned out in particular :cozycrashfish:
Mattchew 17 May @ 9:11pm 
After playing Reliquiae, I would say its generally pretty good! Very soild collection of sleek small maps.

However, I am head over heels for this one. Such a smart usage of everything, and its exit condition is a combo of some of my favorite moves. Well done! Easy fav.
Mikeastro  [author] 23 Jan @ 5:28pm 
@zeo1337 Amazing work completing the whole series! I'm glad you enjoyed :D
zeo1337 22 Jan @ 5:57pm 
This one made me feel like an absolute genius for working it out in my head.
I actually toyed with the idea of using the redirection cube while it was in the funnel to respawn itself. Could make an interesting idea for another test.
Mikeastro  [author] 20 Jan @ 3:57pm 
@(TEAM) do run and miss Thank you very much for playing and excellent work solving each and every puzzle in this series! Very happy to hear that you enjoyed it. You might enjoy checking out some of my other puzzles too :cozycrashfish:
(TEAM) do run and miss 20 Jan @ 1:30pm 
Very fun series ! it was so fun to play it almost everyday. gonna miss it but it was fun !
LeventK 6 Sep, 2023 @ 12:24pm 
I've found a slightly alternate solution, which is a bit shorter than the solution showed in both the videos. It occurs right when the cube physically contacts the tractor beam:

1) Instead of placing a portal to obtain the cube immediately, go through both the fizzlers and leave the cube leaning the "portal-able" wall;
2) Place both the portal holes such that the laser catcher connected to one of the fizzlers will be activated;
3) While standing on the button, place the correct portal on the wall mentioned at "1" to obtain the cube;
4) As you have carried the cube to the enterance area, you can continue with the expected solution.

I'm not sure if that's intended as well, and this shortcut isn't a big shortcut, but I have found it worth mentioning. Who knows, maybe it will inspire another map!