Space Engineers

Space Engineers

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Reepotah's Panelled Conveyors
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Type: Mod
Mod category: Block, Production
File Size
Posted
Updated
24.095 MB
18 Apr, 2020 @ 5:56am
7 Feb, 2021 @ 9:26am
8 Change Notes ( view )

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Reepotah's Panelled Conveyors

Description
In memory of DT Interior Conveyors.

Contents
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Currently, the mod consists of 11 large and 1 small grid blocks - all sorts of conveyor cubes made to be incorporated into walls or floors - all based on vanilla assets. Paintable, with build stages and LODs. Large blocks have a hollow tube inside - handy to check connections with spectator camera!

Blocks included:
  • Connector
  • Sorter
  • 2-way Conveyor Straight
  • 2-way Conveyor Straight with status light.
  • 2-way Conveyor L-juction
  • 3-way Conveyor T-junction
  • 3-way Conveyor Corner
  • 4-way Conveyor X-junction
  • 4-way Conveyor Corner
  • 5-way Conveyor
  • 6-way Conveyor

You can find all blocks in the "Reepotah's Mods" tab.
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Planned blocks and stuff
  • Small grid variants ✅ Done
  • Sloped L-junction
  • Sorter ✅ Done
  • Connector ✅ Done
  • Half-block Connector
  • Access hatch slim / half-block / full-block
  • Conveyor Tube Cap / Access Hatch
  • Possibly remake all models so that there's hollow tube instead of hatches. ✅ Done
  • Make proper build stages.

Changelog:
  • 07.02.2021: Fixed LODs of Large blocks (Small ones are still absent). Added custom Build Stages for large blocks.
  • 24.01.2021: Added Sorter (L/S) and Connector (L/M).
  • 22.01.2021: Fixed incorrect color of hatches on small blocks.
  • 21.01.2021: Remade large blocks models, now featuring hollow tubes.
  • 20.04.2020: Fixed ridiculous cost of small variants.
  • 19.04.2020: Added Small Grid variants to all added blocks.
  • 18.04.2020: Fixed 4-way X-Junction LOD1.

Known bugs:
  • Scale of skins on small blocks is incorrect.

Feel free to drop suggestions in the comments!
51 Comments
VS-lockon 20 Aug, 2022 @ 5:59am 
i mean block long and ik there non in here but since that mod has a invisible bug im looking for a new Conveyors that work and keen add new Conveyors last up date to base game so im not sure if they change the Conveyors to the game so since this have not updated since then i was concerns if this still work or not in guess ill just have to see
Reepotah  [author] 20 Aug, 2022 @ 3:35am 
This stuff is really simple, I mean it's just a bunch of passive blocks, no scripting or anything, so they should work indefinately until keen does some really major changes to block implementation.
Not quite sure what do you mean by "3/6/9-long", because this mod does not add any longer pipes but cubes only.
VS-lockon 19 Aug, 2022 @ 5:31pm 
so with keen up dates this year i want know if this still work
VS-lockon 19 Aug, 2022 @ 5:30pm 
not really concerns I was just curious because the one been using 3 long a 6 long and a 9 long Conveyors but it keep disappearing when i load in so i was curious if this still was getting work on or nosince it been a year since any thing was done to this mod
Reepotah  [author] 19 Aug, 2022 @ 3:54pm 
@captain_uzziah not really, though feel free to report whatever concerns you, I'll see what I can do. I didn't gave up on Space Engineers, it's just currently I have little time and even less spirit to do modding with all that's happening in the eastern europe rn, even though I'm not from UA.
VS-lockon 18 Aug, 2022 @ 11:49am 
is this still get work on?
Deathwhisper 11 Feb, 2021 @ 4:27am 
Thank you, they work fine and no more invisible so far :)
Deathwhisper 7 Feb, 2021 @ 2:40pm 
It would not be fair if i answear that XD i never realy used Small grids.
Reepotah  [author] 7 Feb, 2021 @ 9:30am 
Fixed LODs of Large blocks (Small ones are still absent). Added custom Build Stages for large blocks.
Will fix Small ones later, they need custom textures to support skins properly. Though, I may try to just find another vanilla texture for small blocks. But should I?
Deathwhisper 6 Feb, 2021 @ 12:03pm 
thank you very much :)