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LLX's Mods - Megastructure Tweaks (2.8 'Butler')
   
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14 Apr, 2020 @ 8:02pm
4 Dec, 2020 @ 12:44am
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LLX's Mods - Megastructure Tweaks (2.8 'Butler')

Description


Tweaked a number of Megastructures, this mod is inspired by Megastructure Rebalance but is really more of a total remake. Removing the one per system limit, and many of the restrictions placed on placement making it much easier to set up a megastructure without destroying all your stations in orbit first. All Ruined megas now also have a second rank which makes a fully restored mega out perform any you can create, making the finding and locking down of Precursor stations a real boon.

Ah but there is more, so much more. Fans of the 2.4 build of my Lvl 5 mod might remember a few added Megastructures in that. for 2.6 i took them out of Level 5 and put there here along with adding a ton more.

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"Orbital Garden" Poduces Food, increases food production
"Astro Forge" Poduces Alloys, increases metalurgist production
"Spacy's Mall" Produces Consumer Goods, increases consumer goods production, increases amenities
"Robotics Assembly Yard" Add robot mod points, increases robot output and decreases robot upkeep
"Intergalactic Expo" Produces Minor Artifacts and ??? (suggest something)
"Astro Accounting (need testers, may not work)" Admin Cap and Trust Growth
"Black Hole Siphon" Produces Dark Matter and ??? (suggest something)
"Magic School" Produces Minor Artifacts and Zro and ??? (suggest something)
"Nano Forge" Produces Living Metal and Nanites and ??? (suggest something)
"Galactic Nursury" Biological and Lithoids Pop Growth and Happiness
"Space Force One" Increases Stability and Reduces Crime
"Microverse Maids" Produces Ammenities (looking into adding waste manangement for Ecology Mod support, whould like to spawn catgirl maid at random on user worlds)
"Orbital Refineries" Produces Motes, Gasses, Crystals
"Seed" Raises Empire wide Habitability on all world types
"Stellar University" Pop Production and Happiness is increased
"Space Vault" Max Resource cap increased, megatructure cap increased, megastruction, planet, and starbase build speed increased
"Gene Bank" Add bio pop mod points, increases bio pop output and decreases bio pop upkeep


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Popular Discussions View All (1)
0
16 Apr, 2020 @ 1:42am
Feedback and Suggestions
Cryswar
23 Comments
ScHidralisco 3 Jan, 2022 @ 5:41pm 
pliz update this mod
ScHidralisco 26 Nov, 2021 @ 5:56pm 
Hi, update to 3.2.*
-TAT-Vibranium 4 May, 2021 @ 5:44am 
Hi, work the mod with 3.0.*?
Cryswar 10 Nov, 2020 @ 8:34pm 
I hope I don't come off as rude here, but would you mind looking at my feedback topic from april? There's still a number of bugs to fix and balance changes that I feel would improve the mod.
nekollx  [author] 22 Apr, 2020 @ 7:00am 
should play fine as it adds new megas and changes vanilla bt i must confess im not running giga so not sure
Zersetzung 22 Apr, 2020 @ 5:10am 
How does this play with gigastructures?
nekollx  [author] 20 Apr, 2020 @ 6:06pm 
nope im a coder not a modler sorry
starfirejordan 20 Apr, 2020 @ 6:03pm 
im assuming theres no custom models yet or is my other mods messing with this one?
nekollx  [author] 20 Apr, 2020 @ 1:50am 
i fact having reballance may cause issues as they modify the same files/ids
nekollx  [author] 20 Apr, 2020 @ 1:49am 
you dont need rebalance as all its functions (and more) are built in