Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Skritch Yeah looks like you rolled a less "dynamic" start there, that's randomization for you! Just re-load the game and retry and chances are high you'll go somewhere else. As for Player randomization, consider it added! It's in the MCT menu, by default it's off. Thank you!
@Salt Dove This is now done by default for the forces of Sigmar! Thank you!
@GloriouSin Thank you for input! Those are interesting ideas, I didn't want to go too crazy to avoid "scope creep" here but maybe I can do more when WH3 comes (specifically when the equivalent "Mortal Empires" campaign is released for it)
Love the mod regardless though, this is really fun, even if my RNG with it sucks.
Also wanted to drop a thankyou for this mod, has truely spiced up campaign for me.
Also another fun idea for a scenario would be to roll everyone in the old world and leave new world for colonisation. When you know... can't decide if you prefer to play EU or WH.
Thanks