RimWorld

RimWorld

Not enough ratings
GlitterTech AddOn - Craft Weapons and Apparels - Vanilla Style
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1
File Size
Posted
Updated
412.231 KB
13 Apr, 2020 @ 4:40am
20 Apr, 2020 @ 9:42am
3 Change Notes ( view )

Subscribe to download
GlitterTech AddOn - Craft Weapons and Apparels - Vanilla Style

Description
This unofficial AddOn to GlitterTech (incl. No Surgery) aims to make the weapons, turrets and apparel craftable via vanilla workbenches. Ingredient recipes and production times have been modified as inspired by apparels and weapons in other popular mods.

GT apparels now crafted at the machining table:
* Reactive Suit
* Orion Combat Vest
* Orion Corps Helmet

GT apparels now crafted at the fabrication bench:
* HC-1 Shield
* Orion Corps Defense Shield
* Nano Suit
* Nano Suit Helmet

GT apparels now crafted at the hand/electric tailoring bench:
* Fibre Skin Suit
* Speed Skin Suit

GT weapons now crafted at the fabrication bench:
* Orion Corps Defense Pistol
* Orion Corps Defense Rifle
* Orion Corps Rocket Launcher
* EMRG-1
* MRG-5 Pistol
* MRG-5 Rifle
* APB-1 Pistol
* APB-1 Rifle
* APB-1 Projector

All GT turrets now buildable with mostly vanilla ingredients. I did keep titanium from GT as ingredient because it is easy to buy from traders either as resource or deconstructible titanium art.

Note: This mod does work with the Surgery version of GlitterTech. Just make sure its loaded below (after) GT in Your modlist! I removed the tags enforcing the load order so no more warnings will be shown in the Fluffy's Mod Manager if the load order is incorrect.

Bonus: Concrete floor is now less ugly.

All credits due to the respective authors of below original mods.

Original mods:
* Craftable Glitter Tech Weapons and Apparels: https://steamproxy.net/sharedfiles/filedetails/?id=1258190453
* Craftable Glitter Tech Weapons and Apparels(unofficial): https://steamproxy.net/sharedfiles/filedetails/?id=2016647531
11 Comments
g_BonE  [author] 4 May, 2022 @ 8:41am 
it's outdated and only works for the 1.2 release of GlitterTech. As i'm not using GlitterTech anymore i doubt i'll spend any time on updating this mod.
Orbit 3 May, 2022 @ 2:36pm 
what does this exactly adds
PopoPanda 5 Aug, 2021 @ 4:17pm 
any chance of making this mod work with the unofficial patch for glittertech? https://steamproxy.net/sharedfiles/filedetails/?id=2558099206
g_BonE  [author] 2 May, 2020 @ 10:19am 
no, i just make the apparell from glittertech craftable. and changed the recipes for the turrets via xpath patching. nothing was removed from glittertech itself.
nex 2 May, 2020 @ 8:59am 
@[JdG] Pejman i have rimworld running right now and with this mod i can craft all items from the glitterworld mod.
[JdG] Pejman 2 May, 2020 @ 8:57am 
So have all the weapon?aparel recipes been removed from the main mod?
g_BonE  [author] 20 Apr, 2020 @ 9:46am 
updated. see change notes tab above.
g_BonE  [author] 14 Apr, 2020 @ 1:47am 
This is because i tagged it to load after GlitterTech in the ModManager:

<loadAfter>
<li>GT.Sam.GlitterTechNS</li>
</loadAfter>

As long as You place it after GlitterTech (with Surgery) in Your load order You are good to go.
Burgunfaust 13 Apr, 2020 @ 6:27pm 
@ g_BonE it says it requires the no surgery mod, and the other one says it requires GT mod. Wanna double check?
g_BonE  [author] 13 Apr, 2020 @ 3:29pm 
yes it will! It's just changes to the GT recipes to make stuff craftable in vanilla benches.