Sid Meier's Civilization VI

Sid Meier's Civilization VI

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R.E.D Total War: Steel and Thunder Unique Units
   
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369.237 KB
12 Apr, 2020 @ 9:25pm
30 Mar, 2021 @ 4:56am
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R.E.D Total War: Steel and Thunder Unique Units

In 1 collection by GeloDGreat
R.E.D Total War
4 items
Description
R.E.D Total War Units rescaling and formations for Steel and Thunder Unique Units

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38 Comments
apmggalaxia 14 May @ 11:23am 
update? x2
Stuff_the_Second 18 Jan @ 4:53pm 
update?
GreenCross6504 9 Nov, 2022 @ 11:26pm 
the steel and thunder unique unit of portugal hasnt been included yet into the mod. Im too young
to code and love history
GeloDGreat  [author] 3 Jun, 2021 @ 7:36pm 
Hi guys, I won't be able to update this mod due to work and personal reasons. If anyone wants to update this mod let me know so I can add you as contributor.

Here's the repo for this mod
https://github.com/gelodgreat/R.E.D-ModPack-by-GDG-Gedemon-ItCore
hawkseye17 11 Feb, 2021 @ 3:18pm 
Be really nice to have this for the Unit Expansion mod too
Petko_ 3 Feb, 2021 @ 2:01pm 
Does this affect Steel and Thunder: Everything Enabled too?
gavin_79 31 Jan, 2021 @ 6:15pm 
The cuirassier from the Steel and Thunder unit expansion has two large units in the formation
cozmicclockwork 6 Jan, 2021 @ 5:55pm 
will you be able to make a version for the regular unit expansion as well? Its weird having the only units from the mod resized being the unique ones.
dafrandle 17 Dec, 2020 @ 2:10pm 
also does this do anything for Steel and Thunder: Unit Expansion?
dafrandle 17 Dec, 2020 @ 2:09pm 
did not effect the rifleman for me