Avorion

Avorion

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Universal Adventuring Companion
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Mods: Mod
File Size
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112.854 KB
9 Apr, 2020 @ 6:57pm
2 Aug, 2021 @ 10:04pm
11 Change Notes ( view )

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Universal Adventuring Companion

Description
Adds a module that combines convenience features of various systems into a single unit. If you're tired of having to swap around modules constantly to perform different tasks, this mod is for you. The module comes in all rarities and will show up at equipment vendors like other modules. It is designed to be relatively well-balanced to keep from breaking the game, and as such does not include any combat-enhancing or ship-balancing stats. It is unique and only one can be used at a time.

It must be permanently installed to function.

Module now includes functionality from my new mod, the Wreckage Detector. If you do NOT want the wreckage detection functionality, please find a fork of this mod that does not include it here.

Enhancements
The module currently includes the following stats:
  • Loot Collection Range (greatly enhanced from vanilla tractor beam)
  • Docking Distance (same as vanilla transporter)
  • Deep Scan Range (same as vanilla scanner)
  • Radar Range (same as vanilla scanner)
  • Highlight Range (same as vanilla object detector)
  • Detection Range (same as vanilla object detector)
  • Wreckage Detection Range (same as the Wreckage Detector mod)
  • Scanner Range (same as vanilla scanner)

Balance
The module is designed to maintain game balance while providing the user with a combination of quality of life features that would otherwise be gained by swapping modules around. It is not meant to be a cheat, and therefore does not include any enhancements to ship or combat functionality. Arguably, this could include the trading system, however I decided not to because I like the idea of having to sacrifice some other capability to "specialize" in being a trader. I may add this in another module later, or by popular demand.

In the interest of balance, the module
  • Uses the same stat increases as vanilla modules (except for loot pickup range, because seriously, collecting loot is just tedious),
  • Is fairly expensive,
  • Requires a reasonable amount of power,
  • Is unique,
  • Must be permanently installed.

Compatibility
This mod does not overwrite any base game files and only adds a new module. It should be compatible with all other mods.
Popular Discussions View All (1)
0
8 Dec, 2023 @ 12:31pm
please update
Angry marines
122 Comments
count9us 25 May @ 10:14am 
A couple thoughts. Be nice if this came with transporter added. Also way too many drops. I have like 100 in my inventory and they are overly worth too much in sell. Get the alternate version with detection bing and no wreckage unless you want you screen filled with boxes and arrows.
count9us 20 May @ 6:55pm 
Works nicely, like the idea of saving space for other sub systems and loot grabber is great. However, I don't seem to have a button toe activate the detection and sometimes happens randomly when I jump into the ship, but no highlighting. Though i am using a blue perhaps higher tier is better.
Thundercraft 26 Jan @ 12:40am 
Just an FYI:
I found yet another fork/version of this mod that was tweaked and updated. This one was last updated on Jul 25, 2023 (as of this writing):

* Universal Adventuring Companion (2.2) Modified
Paradoxon360 5 Aug, 2023 @ 7:57am 
it dosnt seem to work whit xavorion extendet becouse in there will the equipment dock removed from game and the stuff turrets subsystem splitet up on the station types testet it out it wouldn spawn sadly
Beastman AIDS 2 Mar, 2023 @ 9:01am 
Oh thanks a lot! didn't see these updated versions.
Thundercraft 1 Mar, 2023 @ 6:43am 
There are two other forks/versions of this mod that have been tweaked and updated to work with the latest game versions:

* Universal Adventuring Companion (2.2)
* Limited Adventuring Companion 2.*

The first is like this, but updated with the new Object Scanner system. The second also has an updated Object Scanner system, but does not include the wreckage detection.
Beastman AIDS 1 Mar, 2023 @ 5:43am 
The Module becomes invisible once equipped. If you equip it by right clicking it on the inventory it disappears the next time you launch the game.
CyanSpartan 20 Dec, 2022 @ 5:28am 
heyo! would it be possible to add the ability to pick up items/ores with fighters
Syrius 6 Dec, 2022 @ 5:07am 
I'd be very interested in an updated version of this mod. Thanks!
Raszul 10 Nov, 2022 @ 4:31am 
would it be possible to get a version without the +Radar and +Deep Scan options?
to me it feels too much like cheating if those are included, but i'd love to use the rest of the functionality this provides ...

pretty please?