Garry's Mod

Garry's Mod

276 ratings
Extended Overwatch Armory
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
115.335 MB
6 Apr, 2020 @ 9:55am
10 Apr, 2020 @ 9:15am
3 Change Notes ( view )

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Extended Overwatch Armory

Description
Updated! Ever wondered why a galaxy-conquering, planet-enslaving empire only has ONE cool sci-fi pulse gun? Me neither but I wanted to add some more so here they are.
This adds 4 combine-style weapons into the overwatch arsenal (pictured left to right in this order):

1. Overwatch Tactical Issue (OICW): High Fire rate, low damage. Like a smg but cooler. Alt-fire is a semi-auto flechette launcher that also uses AR2 ammo (requires ep2!!).

2. Overwatch Suppression Issue (Heavy Pulse-Rifle). Like the pulse rifle but stronger. Alt-fire is similar to normal AR2.

3. Overwatch Assault Issue (Pulse Scattergun). Automatic shotgun-type weapon. Alt-fire shoots an extremely fast energy ball that dissolves quickly after the first bounce.

4. Zero Point Energy Projector (Energy Bow). Like the crossbow, but shoots an energy ball that bounces a few times (less than heavy, more than scattergun).
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Update 1 (11/4/20): These are now available as NPC weapons! (execpt the bow). Should be at the bottom of the weapon list (where you normally change NPC weapons). They will shoot in semi-auto normally, switching to full auto if an enemy gets too close, when rushing the enemy, or repositioning. Friendly NPCs always fire in full auto. They make combine quite deadly like a multi-dimensional death squad should be.

The OICW now shoots flechettes in semi-auto as secondary fire.

The Bow now shoots energy balls. (this made sense from the very start why didnt i do that????)
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All weapons use AR2 Pulse ammo as they are all pulse guns and that makes sense. All guns in "Overwatch Armory" category.

about 4 years ago i made some sweps. people liked them but frankly i thought they were absolute garbage and mainly used them to learn some lua. so now i return with some (slightly) higher quality stuff.

the models were sourced from gamebanana:
heavy ar2 by ConstaChymic
pulse scattergun by 586 Studios
energy bow and oicw by GeneralEcchi


any feedback hmu in the comments
44 Comments
svf1981(Мэр Eben'grad'a) 25 Dec, 2023 @ 1:51am 
2142 AR lol
deividas2k10 28 Nov, 2023 @ 5:36am 
weapons that have an energy ball alt-fire can continue using it even after the alt-fire ammo has been depleted
stos 20 Mar, 2023 @ 5:45pm 
brother its me
simon 2 Feb, 2023 @ 10:13am 
the OICW most be updated
toby 22 Oct, 2022 @ 11:17pm 
c hands?
DresDEAD! 4 Sep, 2022 @ 3:44pm 
is there something to turn down the amount of smoke the Heavy AR2 makes?
Black Hat 11 Feb, 2022 @ 3:03am 
the OICW just hovers in the air when an NPC dies with it
smolda 11 Dec, 2021 @ 8:16am 
where is the OICW
wholewheaticecream 19 Mar, 2021 @ 2:27pm 
OICW is missing physics model and floats in the air when a npc dies
Literally Me 29 Nov, 2020 @ 6:07pm 
Hmm... Strange. I've got a lot of CW and TFA mods. Did you try with those on?