RimWorld

RimWorld

143 ratings
Medicine Expanded
   
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Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
2.123 MB
5 Apr, 2020 @ 4:38pm
16 Sep, 2021 @ 6:53pm
22 Change Notes ( view )

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Medicine Expanded

In 3 collections by NECEROS
Immersion+ (1.2)
358 items
Vanilla+ (1.1)
196 items
The NECEROS Collection
58 items
Description
Expand your medicine cabinet with pain reduction drugs. Introduces a line of drugs with amazing pain suppression and euphoria inducing effects, though they do cause chemical addiction. Also, this mod allows you to make medicine in bulk.


Sorry, but I'm no longer maintaining my mods. Maybe in the future
Please note 99% of my mods are MIT licensed, meaning you can do whatever you want with it with the requirement of crediting me.


Please note:
These drugs are designed for rimworld fun. Do not expect real world similarities in effects and addictiveness. This is a game.





Acetamol: mild non-addictive painkiller, though using too much can cause chemical damage
Cost: 1 herbal medicine and 1 wood log


Opimol: moderate painkiller in the form of a gummy-paste, with some chance for addiction
Cost: 1 herbal medicine and 3 psychoid leaves


Vicomol: good painkiller with moderate addiction chance, induces euphoria
Cost: 1 opimol and 1 neutroamine


Oxymol: amazing painkiller with terrifying addictiveness. High euphoria!
Cost: 2 opimol,1 neutroamine, and 10 silver


Immunitol: quick strong boost to immune system
Cost: 1 herbal medicine, 3 smokeleaf leaves, and 1 steel


Languages
Japanese (Proxyer)






Github: https://github.com/Neceros/MedicineExpanded



Get help, Ask questions, Give suggestions:
[discord.gg]

My mods:


Like these mods? Support me so I can make more:
[ko-fi.com]

MIT License; Copyright (c) 2020 Billy Barnes
65 Comments
Chicken Kickin Fun 26 Mar @ 10:23am 
update plz
Yarro 6 Aug, 2023 @ 11:44am 
@Capataina I cannot tell you how happy I am to hear that!!! This has been one of my favorite mods
Capataina 24 Jul, 2023 @ 2:44pm 
I have ported the mod to 1.4 if anyone is interested.

https://steamproxy.net/sharedfiles/filedetails/?id=3009251849

Made slight changes to recipes and researches to make them more convenient. More description in my mod description.
Zug 23 Jan, 2023 @ 9:13pm 
Please, I need this back. the painkillers were lifesavers
Pablo Discobar 3 Jan, 2023 @ 5:05am 
Observed this strange behavior just today, one certain pawn is downing multiple acetamol pills in a very short amount of time for no reason, resulting in an organ's chemical damage hediff. I've never had this problem before, all the other pawns are fine!
NECEROS  [author] 21 Dec, 2022 @ 6:43pm 
This is one mod I wish someone would port. I don't know why, but it's one of my favorites.
HIVEMIND 20 Nov, 2022 @ 7:03am 
wake up samurai
ChrisPikula 12 Oct, 2021 @ 6:08pm 
Just fyi, the patch doesn't seem to activate for Drug Response (Continued) by Mlie.
Mlie 20 Sep, 2021 @ 12:45am 
Set my version as unlisted.
ALE199 16 Sep, 2021 @ 11:18pm 
*Pawns will never use it if it conflicts with their "No drugs/Only Medical and Social Drugs" precept