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Sadly I don't understand a thing or close to in theses crash log.
But I'm an advanced mod user and well know my mod list, what each is doing, possible conflict etc. I always take a lot of time to mod some games I want to, and try to avoid any conflict, incompatibility, avoiding trash made mods or too old.
And I wasn't able to reproduce it either with the same save...
I used a rollback save of the morning the same day, did the same things and same order, but this time, nothing, and I did the thing quick like the 1st time.
I though it would be important to tell you this.
The mod itself still work perfectly, thank again for this amazing Mod!
it somehow make the cave on "pause" until you go in, and then apply all who must be done during this time, and so make the above world pause when in cave, time is paused, but things who should be apply are made when you go up or down, and it's only for solo player.
But I don't like it because the way it work and delay some Timer, like hounds or season boss attack at a point that you can have a lot of delay on them and they never pop because the season end before they can be there.
So I deal with the lag. (and wrote big messages for nothing xD, sorry)
Have you an idea of what could happen ?
I wasn't doing anything special, or new, just crafting an other gold shovel or golden axe (I clicked fast one the 1st and 2nd so can't tell you the one who lead to this, if that was this...
And it wasn't the 1st time I craft both, in this save, or in previous save too, a lot.
Sorry but my game did just crash with this log:
[string "../mods/workshop-2049905964/modmain.lua"]:444: attempt to index field 'classified' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2049905964/modmain.lua:444 in (upvalue) CompareItems (Lua) <434-465>
../mods/workshop-2049905964/modmain.lua:541 in (upvalue) GetBestItem (Lua) <467-549>
../mods/workshop-2049905964/modmain.lua:619 in (upvalue) CheckButtonItem (Lua) <593-646>
../mods/workshop-2049905964/modmain.lua:772 in (local) fn (Lua) <769-774>
scripts/entityscript.lua:1208 in () ? (Lua) <1195-1222>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/prefabs/inventory_classified.lua:408 in (field) fn (Lua) <389-414>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:419 in (global) RunStaticScheduler (Lua) <417-425>
scripts/update.lua:178 in () ? (Lua) <169-220>