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Ilmoita käännösongelmasta
also my friend had to install the 1v1v1 mod to enter my server because it said different version.
I know you wrote it should work with all mods but I was wondering if new factions change that. If so, would you be willing to create a variant that would be included in the official RotCL Collection? I have already included this base variant. If you mind, I will remove it.
You can take a look at the mod here:
https://steamproxy.net/sharedfiles/filedetails/?id=2361944372
You need the most stable internet connection to counter de-syncs.
Ideal - your friends should live in the same city and have a wired internet connection.
But in our tests it was fine - distance between players was 1,5k km
Currently the third party can just watch. What if you introduce a mechanic, that allows player to create global reinfocement groups, which can be used in any battle.
These might be limited either by unit kind or by group size. Or such, that you can only can place one troop point in x minutes (up to a maximum limit).
That way the third player of a battle can do something and even has a chance to win, though it's not high.
Problem though: The units in the global reinforcement might be kinda wasted, cause the enemy outnumbers you. But not sure if that is a real problem.
If it is, then one might want to use some different mechanism, that reduces the costs of these troops or regenerate parts of it. Or create something like a space station for the third player. Or whatever.
if you do not see 1v1v1 logo that means that you didn't manage to lauch the mod (workshop item)