RimWorld
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Caesar's Legion- Faction
   
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Mod, 1.2
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2 kwietnia 2020 o 12:08
15 sierpnia 2020 o 4:21
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Caesar's Legion- Faction

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Also check out TrackerTrackers Legion faction mod https://steamproxy.net/sharedfiles/filedetails/?id=2049269112

Faction based on Fallout Lore and TrackerTrackers RimOut: Legion uniforms mod.

At game start Legion can be either neutral or hostile. If you are not an enemy of legion they will send their slave traders to you. They should have about two times more slaves than vanilla slavers, both in their caravans and bases.

Also Check out my NCR Faction https://steamproxy.net/sharedfiles/filedetails/?id=2046217582&searchtext=

Needs ''RimOut: Legion uniforms'' mod to work! https://steamproxy.net/sharedfiles/filedetails/?id=2046217582&searchtext=

Thanks to TrackerTrackers for his awesome mod https://steamproxy.net/sharedfiles/filedetails/?id=1875304969
Komentarzy: 10
Logg 22 listopada 2021 o 18:18 
degenerates like you! belong on a cross
Hornet 27 października 2021 o 17:03 
update pls
Da Evil Wizard 1 września 2021 o 16:43 
dog
Da Evil Wizard 29 lipca 2021 o 22:43 
1.3 i wud be gud, like r mod
Wallace Chudburger 24 lipca 2021 o 15:24 
1.3?
OfHreyHairWaifu 5 maja 2021 o 7:19 
No? If you actually played the game, it is said many times that developed communities are left alone to grow and prosper with very little governance (unless they pose themself as enemies of the Legion), Vegas being the first exception. Tribal starts, on the other hand should have the Legion be hostile towards them, but I don't think there's a way to tie faction relations to scientific progress.
TurtleShroom 24 kwietnia 2021 o 13:34 
Why wouldn't they start hostile? They hate everyone and enslave everything.
Kepi  [autor] 15 sierpnia 2020 o 3:44 
ok
Sadol 14 sierpnia 2020 o 6:25 
1,2 upgrade please?
Yuki 22 kwietnia 2020 o 1:31 
RETRIBUTION