Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hopefully garisson will appear lately.
First of all, I'm quite surprised and happy that people are still using my mod. I'm sorry to say that I'm no longer active in the rtw 2 modding community due to leaving uni and starting work.
If anybody wants to update and fix the mod, please do ! Honestly it's not that hard, you just need PFM and some basic understanding on how the tables work, quite intuitive in my opinion.
- Concerning Cimmeria and Colchis, must have been a problem in the tech tree and couldn't get them in
- Concerning merc hoplites, tried and failed.
Also, is it possible to remove mercenary hoplites after sometime in-game? Even if mercs are kinda hard coded on the startpos
Ps : I'm glad you enjoy the agrianian axemen buff !
I really enjoy the mod especially the agriarian axemen buff since I use them all the time, I hope you have some more time in the future to fix this problem.
Thanks
Sadly I have a problem with it: I'm not able to recruit the thureos hoplites as Pergamon after the hellenisation research; I can upgrade the hoplites units in my armies but I can't recruit that kind of unit anymore (meaning, neither the old hoplites, nor the newer thureos hoplites).