Garry's Mod

Garry's Mod

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Bloodborne: Gehrman The First Hunter SNPC
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
41.540 MB
1 Apr, 2020 @ 12:18pm
1 Change Note ( view )

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Bloodborne: Gehrman The First Hunter SNPC

Description
Requires Vj Base to work properly.
People who spam in the comments will be blocked, this is your only warning.
This is obviously an April Fools day joke, if you comment "i can't find him" or "he doesn't work" anything on those lines, i will laugh at you cause you; didn't read this, look at the date, change log, or the bottom of the description.

_______________________________________________________________________
Includes:
  • Gehrman The First Hunter
_______________________________________________________________________
Features:
  • Extensive combo attacks/chains
  • Extensive difficulty system (DrVrej>SNPC Config>Bloodborne NG+)
  • Dodges
  • Full VJ-Controller support
  • Custom damage scaling (Can be changed via "DrVrej>SNPC Config>Bloodborne NG+")
_______________________________________________________________________
Credits
  • DrVrej - VJ base, as well as coding help
  • Cpt. hazama - Help with perfecting a dodge code
  • Darken217 - Special FX
  • Me - conversion to source and coding
  • FROMSOFT - Any and all assets used to make this a thing, animations, sounds, textures, etc.
  • Robert ♥♥♥. - Spawn icons and screenshots
_______________________________________________________________________

Copyright © 2021 by Mayhem, All rights reserved.

Nothing in this addon may be remade or modified without typed consent of the original author, Mayhem. Doing so would be violating the Steam Workshop Rules[wiki.facepunch.com].

You've been bamboozled, Gehrman isn't actually there.
314 Comments
roachisserie chicken 4 Jan @ 6:24am 
download my addon it contains an actual fightable npc yes yes
trollinsa 4 Jan @ 1:26am 
bro tried to fool me at january of 2025
Thugma Balls 25 Dec, 2024 @ 2:20pm 
fooled me and it aint even april 1st :steamsad:
roachisserie chicken 23 Sep, 2024 @ 8:30am 
he does, and so do i, my addon's also on the workshop
Purple_Rad 23 Sep, 2024 @ 8:13am 
The Gehrman model in the screenshots, where those taken in Gmod or somewhere else? Do you have a Gehrman model? That would be cool.
RedFlytrap  [author] 30 Aug, 2024 @ 3:33pm 
I'll say this again, Elden Ring is not do-able with the current public tools. Most enemies have a dual or sub-UV map that is not properly read. These are things like Hair cards, transparency layers, or other general mesh materials.
a man with no plan 30 Aug, 2024 @ 3:16pm 
have you considered doing the new elden ring dlc bosses?
Tphoenix618 6 Jun, 2024 @ 5:01pm 
W roachisserie
roachisserie chicken 19 Feb, 2024 @ 4:40am 
if you want to check out gascoigne or gehrman, i uploaded both to my workshop, the models don't have physics (or particularly accurate texturing) but the gameplay is pretty much accurate
Jack Rassen 19 Feb, 2024 @ 4:15am 
true, especially Bloodborne has very precise physics and gmod doesn't have excellent physics but whatever happens we can't always be perfect. I'll give you an example: if you were to create the second phase of Father Gascoigne (his transformation into a beast) of Bloodborne, I'm not interested in the physics it must have like in the original game but rather in the gameplay and the difficulty of the boss