Total War: WARHAMMER II

Total War: WARHAMMER II

123 ratings
Fallen Defender SFO
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Tags: mod, Units
File Size
Posted
Updated
70.149 MB
29 Mar, 2020 @ 12:28pm
20 Jul, 2020 @ 5:26am
8 Change Notes ( view )

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Fallen Defender SFO

Description
Fallen Defender SFO

This modification adds new units for vampire .Only for SFO

Remove Regeneration , add Immortal Will
Balanced, change attributes - add disciplined / remove encourages
Add new visual stuff
UPD#1 immortal will changed to regeneration




New idea for unit's head
58 Comments
n.pedrazalis 23 May, 2022 @ 3:15pm 
uotate please i am crying
Sgori 29 Apr, 2021 @ 1:06pm 
Cool mod. For me it still works but units are underpowered in compare to the upkeep cost. If you could please count them toward Mannfred faction effect "upkeep cost -25%"
Krain 14 Mar, 2021 @ 5:31pm 
When will this get updated?
fredrowe234 12 Feb, 2021 @ 10:20am 
Great mod!
Ser Gary Goonin 2 Feb, 2021 @ 10:48pm 
This available to Vampire Coast too? Or is it just Vampire Counts?
Shinobus 30 Jan, 2021 @ 4:21am 
The mod works great with SFO. I played a VC campaign, on "Normal" for global and "Normal" for battles. I found them way too OP , their regen was very strong, with a Mortis Engine behind them, I lost at most 2 men per unit, during battles I could have lost.
Shinobus 21 Jan, 2021 @ 2:39am 
@Red_Chill Thank you so much! So far, no crashes (turn 33) Units show up on the roster, although i'm yet to unlock the chain :)
Sweety_NEKO  [author] 20 Jan, 2021 @ 4:14am 
@Shinobus , i dnk . I plan to release a new version in February, towards the end of the month :steamsad:
Shinobus 20 Jan, 2021 @ 2:35am 
@GgMaye OH YES! That would be awesome! Does this mod still work?
Noah in da House 11 Nov, 2020 @ 2:13pm 
Did you implement the new head yet? The hood with the cross looks super good, way better than the helmets imo