RimWorld

RimWorld

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Spawning through egglayer for Mantodean insectoid race
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Mod, 1.1, 1.2, 1.3, 1.4
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1.166 MB
29 Mar, 2020 @ 6:58am
28 Oct, 2022 @ 7:39am
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Spawning through egglayer for Mantodean insectoid race

Description
This mod adds an queen/egglayer for Mantodean race and changed versions of 3 infestation insects as mantodean animals. To make mantodean hive like erthly ants hives.
Both mantodean eggs an animal eggs are created from eggs, laid by mantodean queen.
Requires The Mantodean Race to be loaded before this mod.

Those eggs hatches as colony animal (no need to tame).
0) Queeen. Queen's egg is created at mantodean Jelly maker at cost of 200 insect jelly. Eats a lot, has a restrictive diet, grows into adult in a week and then lays eggs of (1)mantscarab. Eggs are fertilized by default.
1) Mantscarab. Weaker strike compared to megascarab, not so wild, can be taught to haul. Same diet as Mantodeans. Represents lower worker caste.

All further caste's eggs are created at Jellymaker at a cost of 1 mantscarab egg and some insect jelly. (As much as earth ants hatch depend on diet in egg and larva stage)
2) Herb eater. Cost 1 egg and 50 jelly. The only herbivore in mantodean castes. Represents ant's farming aphids. Gives 30 jelly per day, but is slow, weak, untrainable, and eats a lot of grass.
3) Sentient mantodean pawns. Cost 1 egg and 100 jelly. A week for egg to hatch.
4) Warblocker. Cost 1 egg and 100 jelly. Slightly weaker dps compared to megaspider, but much harder armor. Mantodean diet.

Spawner has a wealth of 500, so they might have an impact on colony welth.

Has 2 "hasted" recipes, resulting in immediate hatching for an emergency cases. Not viable to regular production due to cost.
5) Hastened mantodean hatch. Recipe cost 1 egg and 1000 jelly. Results in hatch of sentient Mantodean.
6) Hastened warblocker hatch. Recipe cost 1 egg and 300 jelly.

Should now have 2 items for hastened research (or to have a form of reserch with "research forbidden" precept):
1) Research gain jelly - made by one of 3 recipes - 2 hearts, or 4 natural bodyparts, or 2 corpses., gives some steady research after ingestion for a time. Without actually working at research table.
2) Research burn jelly - gives even more research from pawn, for 3 days. But constantlly withers (causes frostburn) to random body parts. Most races don't survive this. But isn't gaining knowledge quickly worth life of a prisoner, or spare colonist?

Manto advance gel - replaces mant blocker(mantmegaspider) with a mantodean. REplaces other beings with mnt milker(mantspelopede). Kills beings, smaller then 0.5. Theoretically, can cause glitches, use at you own risk.
106 Comments
LordHarambe 3 Mar @ 9:05am 
There is a new version that have the everything
https://steamproxy.net/sharedfiles/filedetails/?id=2856039567
Ratcatcher 29 Nov, 2022 @ 12:08am 
this is a great mod.. but im having a real problem playing it.
sometimes people wont craft eggs, some eggs produce things others than it states (such as how make a worker drone and it made a sentient)
ElTwoFour 19 Oct, 2022 @ 4:40pm 
I think I might know whats up. I'm going to make an update to the 1.3 version of Mantodeans C+E. I'm not sure it will fix the current pawns but it should fix any subsequent pawns.

Let me know what happens either here or in the Mantodeans C+E mod page.

Short version: I think I mislabeled the Lifestagedef compared to the def in the race file.
øyasumi 19 Oct, 2022 @ 1:40pm 
I'm having the same issue as other people here, hatched mantodeans are not aging properly. I have 4 larvae all way over the expected growth time. My oldest larvae is around 2 quadrums old and it only has 0.5% growth completed... I am using the continued and expanded version, so i'm not sure if this is the cause of the issue.
Nilserrich 10 Oct, 2022 @ 8:18am 
It also works for Mantodeans Continued And Expanded. Would it be possible to adjust the prerequisites for the new version? I think people prefer to use the new one instead of the old one anyway.
ElTwoFour 7 Oct, 2022 @ 10:28am 
Are you using Mantodeans Continued And Expanded by chance? Depending on load order the race def may have been using either smiths or mine. I have updated mine a moment ago so that should not be a problem if that is the case.

Try letting rimworld do a download and see if its still persisting.
Chickenug 7 Oct, 2022 @ 6:53am 
mantodeans still take years to develop. ive had several hatch and theyre all over a quadrum old without becoming adults. is there a conflict with the royalty DLC?
Angus Beef 10 Sep, 2022 @ 5:06pm 
1.3 with both DLCs.
smith589  [author] 8 Sep, 2022 @ 8:42pm 
Was fixing before so they should reach maturity in days.
What version of rimworld are you using?
Angus Beef 8 Sep, 2022 @ 7:43pm 
Would it be possible to have the hatched mantodean colonists achieve maturity in a few days after hatching? As it stands they're largely useless for over a decade in-game.