Darkest Dungeon®

Darkest Dungeon®

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Support Antiquarian (full antiquarian rework) 1.6
   
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4.140 MB
21 Mar, 2020 @ 9:48am
5 Apr, 2021 @ 4:39pm
7 Change Notes ( view )

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Support Antiquarian (full antiquarian rework) 1.6

Description
This mod is a complete rework of the antiquarian, changing all her skills to make her a support class very potent but weak at the same time. She now can help her allies in a lot of ways, preventing status effects, removing negative status effects and even heal or stress heal at the cost of not being able to fight by herself effectively.

It should be compatible with any mod that doesn't change the antiquarian.

Languages supported : English, French, Spanish (by frankok2000), Brazilian (by Gogeta_San)
(if you want to help translate this mod, feel free to ask)

Join the Darkest Dungeon modding discord server, Moonlit Dungeon !
https://discord.gg/VkXB87M
24 Comments
PeopleLikeStuff 1 Dec, 2022 @ 6:32pm 
Could we maybe get more screenshots and listed numbers for the skills?
Huile Smith 17 Nov, 2020 @ 9:21am 
c'est génial !! je prend mes affaires
LyDek  [author] 3 Jun, 2020 @ 10:34am 
Thank you for your feedback, it will not help at all because everything you told are not errors.
Let's do a quick Q&A :

Too specific skills !
- Yes, so she has tools for every situation and you can select wich one you pick even between fights.

Panic throw moves you or the enemy ?
- The game uses the word MOVE when you move yourself and PULL or PUSH when you move an enemy.

Stun is a dealbreaker !
- Bleed on the Occultist's heal is not a dealbreaker. (bleed nearly counters the heal at low level, so the stun counters the stealth because you nearly cannot be hit while stealthed and cannot hit anything while stunned)

Needs mor work !
- I worked hard on this mod and got very helpful tips and feedbacks from a lot of peoples who really wanted to help instead of just saying "not good, go back to work".

I hope my comment helped you and have a good day my friend !
NeonNobility 3 Jun, 2020 @ 8:45am 
Abilities are way too specific that choosing only 4 is a nightmare, no numbers shown, panic throw doesn't say if it moves YOU back or your target, the chance to stun your teammate is a complete dealbreaker, overall needs more work
LyDek  [author] 17 May, 2020 @ 6:23am 
I tweaked the healing skill a bit, you can see the changes in the change logs.
OpalGotMyHeart 13 May, 2020 @ 10:07pm 
That is a good point so I understand where you stand on this, actively limiting this mods usefulness to only those who dont use trinket mods would be both in poor taste and would undoubtedly lead to backlash. However, I think there is a fair alternative solution. Perhaps you could make a companion mod that only acts as a trinket rework for this version of the antiquarian? This would allow players to keep this mod active while also further modifying this specific experience further if they so choose. I know that requires more work, so I can understand if you decide against it, just food for thought.
LyDek  [author] 13 May, 2020 @ 2:14am 
I thought about tweaking the trinkets, but modifying base game trinkets can make this mod incompatible with mods that also adjust base game trinkets. If those balancing issues are too unbalanced I can rework the trinkets, but you will not be able to use other trinkets rework mods (mods that add new trinkets are fine)
OpalGotMyHeart 11 May, 2020 @ 11:32pm 
Is it possible you could rework some of the trinkets. Items like the antique coin, which gives you a +20% debuff chance and +4 spd, end up being pretty bad with this rework. In addition, some of the others like her candle, which increases her healing by 50% are a bit over powered here.
LyDek  [author] 9 Apr, 2020 @ 4:50am 
I'll take that in consideration for 1.4
walrusplant 7 Apr, 2020 @ 5:49pm 
Healing should be decreased a little bit.