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Your build is amazing, I took a "tour" on a gondola seat and spent a while cruising through the different habitats, what a view for your guests.
The complex itself has an almost disconcerting mix of the sterility of science and the organics of nature to it. Trees and plants are cordoned off behind walls of glass to protect them. There is amazing greenery for the animals and then you turn around and it is nothing but shiny floors/white walls.
In "real life" I'd think i'd feel uneasy walking through here. That's not a criticism of your zoo at all--it's a great theme! It just brought up memories, for me, of sci-fi games/movies before the craziness starts.
Lastly, and only a small issue with PZ, this map really shows the need for the customization of staff uniforms. I'd love to see people here in scientific garb or at least decked out in blues/grays instead of the bright colors.
How long did it take you to build this? The architecture is complicated and consist throughout. What inspired this?
Even though dystopian concepts are usually not my cup of tea, this is simply brilliant and there is so much to do to make it mine. I have been playing this zoo and making it less dystopian in some ways by lowering the barriers on the main floor and making it more dystopian in other ways by placing much more security.
For those who haven't played this zoo, you should give it a try and just take a look. Its a brilliant one of kind. And all of the Guest paths work perfectly, an amazing feat in such a complicated multi-level structure.
Bravo.