RimWorld

RimWorld

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Raiders Never Die (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
229.068 KB
16 Mar, 2020 @ 7:16am
16 Mar @ 3:08pm
8 Change Notes ( view )

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Raiders Never Die (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
855 items
Description

Update of schplorgs, sems mod
https://steamproxy.net/sharedfiles/filedetails/?id=1966580204

For those that have trouble with the wording of the description, ”death chance” and ”death risk” mean the same thing in this mod.



[dsc.gg]
[github.com]



Raiders by default die more easily than colonists, even when using fists or melee weapons. This mod removes the additional death risk for raiders. Use the mod settings to change it to something in between.

Version History:
V1.0.2
Fixed affecting animals and mechanoids, now does what it says.
Added separate sliders for animals and mechanoids.
V1.0.1
Fixed Harmony Method() bug
V1.0
Initial Release



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


125 Comments
Ki Shuya 7 Sep @ 11:29pm 
@Mlie Good Point, I'm not so sure about the Animals and Mechanoids. Just noticed it earlier today while I was going through my Mods Settings and starting a Test Save for performance checks.
Mlie  [author] 7 Sep @ 11:10pm 
@Ki Shuya I guess, if there are settings for animals and mechanoids as well, this mod may not be needed
Ki Shuya 7 Sep @ 10:53pm 
This is a Setting in the base game now in Custom Settings? Raiders Death of Down % same for Owned Pawns if I'm not mistaken.
PhearedPhantom 3 Aug @ 7:19pm 
Raiders may never die but your frames will
Mlie  [author] 12 Jun @ 1:03pm 
@The Pope Dlcs yes, multiplayer no idea
The Pope 12 Jun @ 8:25am 
Does this mod work in multiplayer and with dlcs?
Goose 6 May @ 11:58am 
yeah i actually just learned about that one myself lmao brilliant
Mlie  [author] 6 May @ 10:44am 
@Goose You can always change the values in the storyteller settings. This mod is a bit redundant since they added the possibility to change it in the storyteller tbh
Goose 6 May @ 9:11am 
@Mlie I have NO idea what im looking at tbh. I'll probably just go ahead and get rid of the mod and just deal with raiders dying all the damn time tbh. Thank you for your help.
Mlie  [author] 6 May @ 8:30am 
@Goose The calculations are a bit complex, I think the simplest is if you have a look at the source

https://github.com/emipa606/RaidersNeverDie/blob/main/Source/RaidersNeverDie/HarmonyPatches.cs
Starts at line 47.