RimWorld
546 oy
I Clearly Have Enough! (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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647.780 KB
15 Mar 2020 @ 13:05
27 Mar @ 12:46
9 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
I Clearly Have Enough! (Continued)

Mlie tarafından 2 koleksiyonda
Mlie's resurrected mods
838 öğe
My Current ModList
264 öğe
Açıklama

Update of ChippedChaps mod
https://steamproxy.net/sharedfiles/filedetails/?id=1544107509

- Added japanese translation, thanks Ɖjur!



[dsc.gg]
[github.com]



Legacy 1.0 Version
For now, please use the updated version by Mlie here:
https://steamproxy.net/sharedfiles/filedetails/?id=2023661266
I plan to only make my own version if I add any new features - I'm grateful for any unofficial maintenance and I will only supersede unofficial updates until there is a good reason to do so.

Yes, yes you do.

This mod makes the resource readout when placing blueprints count all resources on the map. This is so that it won't complain even when you can see that you clearly have enough on the map.

The mod also changes the window on the architect tab that shows you how much each blueprint needs, so if you Clearly Have Enough, the text won't be red.

If you don't have enough on the map at all, the message is changed to a more appropriate one.

Note:
This mod (from v1.1.0 and possibly onwards) uses a MapComponent to improve performance for low-end computers. MapComponents are saved along with your savegame, so uninstalling and loading a save where this mod is used will give you an error. However, this error is easily eliminated by overwriting your savefile without the mod loaded, which won't corrupt your savefile or do anything bad.

This mod now only counts all the resources on the map every 204 ticks (3.4 seconds on normal speed, same update rate as the vanilla resource counter.) If you're impatient and the counts don't look correct, just advance time faster and it should update sooner.

If you like/don't like this mod, please remember to rate!



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


76 Yorum
PapaJuicy 9 Haz @ 19:18 
thank you mlie. was on vacation.
Mlie  [yaratıcı] 28 May @ 22:18 
@PapaJuicy There are no options and the resource readout is not affected. As per the description, this mod just counts all things on the map when placing blueprints and that the resource readout for the blueprint is not marked in red.
PapaJuicy 28 May @ 19:22 
i have version 1.5. rimpy says this mod is loaded, but in game there are no options to change settings and the resource readout doesnt change when i have material such as wood chopped down. any suggestions? thanks
BlackYettisYT 20 May @ 17:27 
@Cromy facts bro just added like 100 mods
galesdeloscien 27 Nis @ 15:02 
I can't play a single game without this.
Really simple and usefull mod , i love it.
Winterwolf 21 Mar @ 18:06 
Still works for 1.5
andrewjonjones 12 Mar 2023 @ 15:11 
I was just curious as normally I build items on a Set Up Camp map and I use the build from inventory (because it's quicker) it wouldn't let me place blueprints because there's (technically) no resources I can build from on the map so I just wondered if this mod counteracts that. Thanks.
Mlie  [yaratıcı] 12 Mar 2023 @ 12:41 
@andrewjonjones From the description: "This mod makes the resource readout when placing blueprints count all resources on the map. This is so that it won't complain even when you can see that you clearly have enough on the map."
andrewjonjones 12 Mar 2023 @ 12:39 
Will this mod allow you to place blueprints even when none of the necessary material is present on the map?
velascoje 2 Şub 2023 @ 18:12 
Not that I know of. But if you make a stockpile under her feet, even cleared of ANY settings, the game sees that as "oh meals in a stockpile" and actually counts them.