Slay the Spire

Slay the Spire

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MeleeMod
   
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24.799 MB
2020年3月13日 20時44分
2020年11月30日 7時28分
5 項目の変更履歴 ( 表示 )

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MeleeMod

解説
A Slay the Spire mod to add Super Smash Bros. MeleeMod adds Captain Falcon as a playable character with 69 cards that can be retrieved through combat and 14 relics that are references to top players or memes in Melee.

Some of the mechanics that are in this mod are:
-Percent
-Combos
-Finishers (extra damage with combo points)
-Burn (similar to Poison but increases, B-moves)

Naturally, there might be some bugs, or it might be imbalanced in some ways.

Find more info at https://github.com/brianyee/MeleeMod
人気スレッド 全て表示 (1)
1
2023年12月10日 14時26分
Conflict with Blue Lab or Exacting?
AvangionQ
24 件のコメント
beeyee2010  [作成者] 2023年11月28日 17時11分 
@Infernoorsomething This was actually intentional. Maybe I could make it show every time and make it toggle-able instead
Infernoorsomething 2023年11月27日 12時22分 
Really Fun! I'm a big fan of this.There are a couple of bugs I've found tho. The years of research relic only does the shit-talk for the first three times you use it and never else.
AvangionQ 2022年10月23日 13時18分 
Please fix the Heart defeat text to:

FALCON PAUNCH
some (momi) 2021年4月27日 22時46分 
Starter relic is pretty strong?

Either way, nice mod!
gghfgfgfg 2020年11月24日 13時50分 
this is cool!!!!!
Astra 2020年6月8日 14時39分 
I don't usually comment on these things, but its time to crack out the big blue theme song from smash bros again I see.
feef 2020年4月16日 21時23分 
Would love a ZSS character mod
beeyee2010  [作成者] 2020年3月22日 11時18分 
@lozacenz, This should be fixed mostly. I don't believe we can change the keyword though, since we both use combo. Ideally eventually we can map keywords to an ID instead of just the keyword. But at the moment, since we use the same keyword, that mod will overwrite my combo keyword.
lozacenz 2020年3月22日 0時52分 
The game can't tell the difference between your Jab and the Jab in this mod: https://steamproxy.net/sharedfiles/filedetails/?id=1901256015

Running both at once gets you the bartender's version's art and effect, but the text doesn't match that. (the bartender mod also has a 'combo' mechanic, a completely different one from the combo mechanic in your mod, which that Jab uses. The text mismatch is that the section covering it's combo effect (in this case, that the next card you play is temporarily upgraded) doesn't appear, but the effect happens)).

It's not exactly important or anything. Mod compatibility issues are a fact of life, at this point, and the obvious answer is to just not run them both at the same time, but it'd certainly make me happy if that could be fixed at some point.
beeyee2010  [作成者] 2020年3月19日 20時47分 
@Blurred Aspect, this should be fixed. Thank you for letting me know.