Hearts of Iron IV

Hearts of Iron IV

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3x Kost Kill Spam
   
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12 mar 2020, ore 19:27
8 nov 2021, ore 0:12
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3x Kost Kill Spam

Descrizione
3x Kost Kill Spam mod V1.10.x (through Battle for the Bosporus) compatible

Brute force method to decrease amount of "spam," that is the huge amount of units of all types the game produces especially later and just to make the game more manageable by having less units in general. By increasing $KOSTS$ of aircraft, ships, ground units and buildings 3x their normal amount, there can only be 1/3rd less produced of said units which contributes to game performance.

This means player and AI will need 3x the ICs, resources, equipment, and manpower to construct ground, air, water and building units throughout the game. Division strength should top out around 200 ground units and while thousands of aircraft will still be fielded by the majors, there will be thousands less.

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--Works with Vanilla
--Works with Expert AI 4.0
--Other Mods Not Tested, should work with any mod that does not change units or ship equipment and modules

--Works with my other mod "Come Get Some Maus" which gets AI GER to deploy some Tigers and the MAUS see
https://steamproxy.net/sharedfiles/filedetails/?id=2053841665

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NOTE this mod is not No Step Back / Barbarossa patch 1.11 or later compatible

For a similiar mod see
3x Kost Kill Spam Infantry Only NSB
https://steamproxy.net/sharedfiles/filedetails/?id=2668925470

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Looks to these for the lastest updates for HOI4 such as Avalanche and even NSB

THANOS 1/5th POPgrowth (1/5th normal manpower generation speed) https://steamproxy.net/sharedfiles/filedetails/?id=2794469914

THANOS 1/8th POPgrowth (1/8th normal manpower generation speed) https://steamproxy.net/sharedfiles/filedetails/?id=2797096863

THANOS 1/15th POPgrowth (1/15th normal manpower generation speed) https://steamproxy.net/sharedfiles/filedetails/?id=2797096959


These just change MANPOWER growth accross all nations accomplishing same thing as 3xKOST mods

Slower growth of manpower mods to take care of that.
(slower worldwide manpower growth, less divisions that can be build by you and AI hence better performance lategame)




31 commenti
SteahmChip  [autore] 29 ott 2022, ore 16:40 
Looks to these for the lastest:

THANOS 1/5th POPgrowth (1/5th normal manpower generation speed) https://steamproxy.net/sharedfiles/filedetails/?id=2794469914

THANOS 1/8th POPgrowth (1/8th normal manpower generation speed) https://steamproxy.net/sharedfiles/filedetails/?id=2797096863

THANOS 1/15th POPgrowth (1/15th normal manpower generation speed) https://steamproxy.net/sharedfiles/filedetails/?id=2797096959


These just change MANPOWER growth accross all nations accomplishing same thing as 3xKOST mods

Slower growth of manpower mods to take care of that.
(slower worldwide manpower growth, less divisions that can be build by you and AI hence better performance lategame)
OnEyeGunner 29 ott 2022, ore 16:11 
SteahmChip Thank you sir
laceleste 25 dic 2021, ore 10:16 
Thanks for the heads up for your new NSB compatible mod.
SteahmChip  [autore] 30 nov 2021, ore 2:15 
NOTE this mod is not No Step Back / Barbarossa patch 1.11 or later compatible

For a similiar mod see
3x Kost Kill Spam Infantry Only NSB
https://steamproxy.net/sharedfiles/filedetails/?id=2668925470
SteahmChip  [autore] 12 nov 2021, ore 14:40 
Version update
Set supply (affects attrition) back to vanilla. The supply value already would scale properly with the increased 3x Kosts.
(with thanks to O.Gefr.Löring.363VD for noticing this)
SteahmChip  [autore] 12 nov 2021, ore 14:38 
O.Gefr.Löring.363VD>>Also changes manpower to 3 times of vanilla, would have been nice to know that before<<

It is in the description:

"This means player and AI will need 3x the ICs, resources, equipment, and manpower..."

O.Gefr.Löring.363VD>>..Fuel for ships 1 Aircraft Carrier 600 fuel.<<

No sure where you are getting that from
edited ship_hull_carrier.txt file:
Vanilla fuel_consumption = 87 Increased 3x in KOST to 261

If you want to tinker with fuel for ships only, try this mod in addition to 3x KOSTs

https://steamproxy.net/sharedfiles/filedetails/?id=2644441410

O.Gefr.Löring.363VD>>O.Gefr.Löring.363VD that causes heavy imbalances between the factions.<<

All factions are affected 3x.
That is the point of the mod, 3x more stuff needed to build.
Approx 3x LESS UNITS on the board to slow your computer down in lategame.
Run on observer mode and see how it compares to vanilla
Bishop-Six 7 nov 2021, ore 15:23 
So apparently this mod also changes fuel consumption and attrition of weapons to a ridiculous amount (Japan Type 99 Rifle in jungle= 140 % attrition)
Fuel for ships 1 Aircraft Carrier 600 fuel.
Also changes manpower to 3 times of vanilla, would have been nice to know that before trying the mod because that causes heavy imbalances between the factions.
sultan1batal 17 ago 2021, ore 8:37 
5x pls
Gazeteci Şerif Bey 16 apr 2021, ore 1:03 
good
SteahmChip  [autore] 5 apr 2021, ore 23:24 
Appreciate your kind remarks!
It would be good if the devs would have some sort of option adjustment to do this!