Space Engineers

Space Engineers

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Admiral Kuznetsov IX - Drone Carrier
   
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Type: Blueprint
File Size
Posted
Updated
153.284 MB
11 Mar, 2020 @ 11:53am
12 Mar, 2020 @ 9:13am
4 Change Notes ( view )
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Admiral Kuznetsov IX - Drone Carrier

Description
Drone Carrier Admiral Kuznetsov IX

A superheavy drone carrier with, although limited connection points, a massive amount of deck space for even more drones. Named after the current largest and only russian aircraft carrier Admiral Kuznetsov (адмирал кузнецов), this behemoth can be operated solely from the bridge, not having to go outside, thanks to its two Bobr (бобр, Beaver) repair rovers taking care of deck and drone repairs.

Creative + Space/low gravity only, untested in survival
~160.000 blocks

Features:
  • 9+ Vorobey (воробей, Sparrow) fighter drones.
  • 2+ Bobr (бобр, Beaver) Repair rovers.
  • Control everything from captains seat
  • 3 Hangar Bays (Main + 2x secondary)
  • Aircraft Elevators + Rover elevator
________________________________________________________________________________

12.03.20 UPDATED
  • Upgraded Vorobey Fighters (Projector, more reactors, more thrust)
  • Added Vorobey Wings to Carrier-Fighter Projector
  • Made Vorobey more user friendly

Ion Repair Drones coming soon
________________________________________________________________________________

To control fighter drones, search "Vorobey" in terminal and choose a remote control.

Retract wings when inside hangar.
________________________________________________________________________________

Toolbar 1:
  1. Front Hangar Doors
  2. Top Hangar Doors
  3. -
  4. Aircraft Elevator #1
  5. Aircraft Elevator #2
  6. Vehicle Elevator
________________________________________________________________________________

Toolbar 2:
  1. Turret Toggle
  2. Cargo Connector #1
  3. Cargo Connector #2
  4. Main Connector
  5. Cockpit Lights
  6. Main Hangar Lights
  7. Runway Lights
  8. ALARM
  9. Main Carrier Gear
________________________________________________________________________________

Toolbar 3:
  1. Bobr 1 Remote Control
  2. Bobr 2 Remote Control
  3. Increase Jump Distance
  4. Decrease Jump Distance
  5. Engage Jump
________________________________________________________________________________

Vorobey Toolbar:
  1. Gatling Guns
  2. Camera
  3. Extend/Retract Wings
  4. Toggle Thrusters
  5. Connector Toggle
  6. Toggle HUD
  7. Landing Gear Toggle
  8. -
  9. Projector Toggle
________________________________________________________________________________

Bobr Toolbar 1:
  1. Camera
  2. Welders
  3. -
  4. Raise/Lower welder arms
  5. -
  6. Warning Lights
________________________________________________________________________________

Bobr Toolbar 2:
  1. Raise Chassis
  2. Lower Chassis necessary for docking
  3. Docking Camera
  4. Gear
  5. Toggle Artificial Mass Turn off when docked
  6. Connector Toggle
32 Comments
Feuerswut 21 May @ 11:08am 
Makes a great target, although sometimes it explodes on its own. Must have been someone smoking
TrippyCactus 20 Dec, 2022 @ 6:13pm 
Can someone upload this to mod.io for Xbox and soon PlayStation players to use
Garvey 31 Oct, 2022 @ 12:59pm 
Legend has it its still under maintenance even when it got refitted into a spaceship.
ᛈᛚᚨᚷᚢᛖ 10 Sep, 2022 @ 3:22pm 
the im guessing repair projector how tf do you turn it off ive been messing with this ship for an hour i cant figure out how you turn it off
Loki McNeil 17 Jul, 2022 @ 8:10pm 
Tried to spawn this into my creative game and nearly crashed the game. Any suggestions on settings to use to spawn this? I would like to explore it better and from what little I was able to see, it is greatly detailed and deserves to be seen.
Admiral Muffincrust 23 Apr, 2021 @ 9:42am 
Any problems if I were to use this ship and the Vorobey fighters in a MES pack? I have a kind of Russian inspired faction that I think this ship would fit perfectly into as a boss encounter, and the Vorobeys look like they'd do nicely as a type of drone.

That said, I just saw the ship in a video and haven't had a chance just yet to take it out for a spin (same with the Vorobey), so if clang is an issue I might need to modify them for performance or, worst case, leave it out if the issue is too severe.

I'm also not sure just yet how serious I am about the project, so it might not end up getting done, or might not be made public, but I figured I'd make sure I have your ok to be safe.
Cerberus 12 Aug, 2020 @ 10:49am 
Hello i am using your ship as a model for a Huge version started from scratch. i realy love your style. I will give you credits when i finish it.
ДНО 8 Jul, 2020 @ 5:44am 
супер !!! найс))
Harada.Taro 3 Apr, 2020 @ 8:49am 
Very Very nice ship I adopted her and reworked her a little..

https://steamuserimages-a.akamaihd.net/ugc/1005932483920223206/D9637DF997D445BDF50C189AC4DCFB0942BEDE33/

Shielded, turned heavy block, repainted, added ore processing and mining stuff, sealed the hanger and made them airtight, increased armaments and reinforced propulsion.

Thanks for that wonderfull hull to work on.


achronicdeth 22 Mar, 2020 @ 11:19am 
Very nice i had to rename it tho and paint it a little more people friendly